• Coelacanth@feddit.nu
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    4 months ago

    Immersion features are also important for roleplaying, it’s just a different kind of roleplaying really.

    • WarmSoda@lemm.ee
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      4 months ago

      I haven’t played this yet, is it more like a Deus Ex style of RPG?

        • Corroded@lemmy.dbzer0.com
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          4 months ago

          How so? To mean it felt like Grand Theft Auto IV. You go around doing jobs for individuals and get thrown a handful of choices along the way but it still feels very linear.

          • Blizzard@lemmy.zip
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            4 months ago

            The way they directed main story quests and dialogs was much different than GTA.

    • Corroded@lemmy.dbzer0.com
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      4 months ago

      I feel like you could say that about most games though. I wouldn’t say Cities Skylines is an RPG but you are fulfilling the role of a mayor. Chirper adds to the immersion aspect but I don’t think that’s enough to shift the genre.

      Maybe it’s a hot take though. Kind of similarly I wouldn’t call F.E.A.R. a horror game. I’d say it’s an FPS with horror elements.

      • Coelacanth@feddit.nu
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        4 months ago

        I guess it’s different for most people. When I’m huddling next to a group of S.T.A.L.K.E.Rs under a bridge in the exclusion zone, listening to their guitar playing as I maintain my crappy rifle and watch the animation of my character slowly eating a can of beans to stave off the hunger I feel like I’m doing way more roleplaying than I ever feel from picking option A, B or C in a multiple-choice dialogue tree.