According to SteamDB at the time of this writing, the all-time peak player count for Pac-Man Mega Tunnel Battle: Chomp Champs on PC has yet to reach the game’s 64-player quota. Only 52 players have ever been recorded to be playing the game on Steam simultaneously since its debut
Total… Star Wars? Star total wars?
By that same logic, the customers are also at fault because the requirement has been in the terms of service since day 1.
Not taking sides obviously this sucks, but blaming Arrowhead seems arbitrary.
I think the most likely outcome is one of:
edit: #3 it is apparently https://twitter.com/PlayStation/status/1787331667616829929?t=NhwAEm4fGpVJj-UyI1lrXA
It’s exactly a money thing.
Publishers are usually responsible for all the shit people get angry about, but they’re also footing the bill to build the thing years ahead of time.
Don’t blame the devs.
It’s the execs and PMs who have other priorities.
This seems like nothing news/fake drama to make people think about Deadpool and oh by the way go see that movie in theaters.