• amio@kbin.social
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    6 months ago

    Good. As if the game wasn’t already 100% “mostly negative” (Bethesda game but somehow even lazier), they have breached technological frontiers in being petulant little shits about the obvious feedback that that practice spawns.

    • amio@kbin.social
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      6 months ago

      Don’t. It’s absolutely not worth the hassle, even of pirating it for free.

      • rab@lemmy.ca
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        6 months ago

        I played for a couple hours and had a laugh, worth pirating to see what all the fuss is about imo

      • mateomaui@reddthat.com
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        6 months ago

        Too late! Already downloaded what’s available, just busy with other games. And waiting for other patches, hopefully for nvidia performance improvements, before I bother installing.

    • Spaceinv8er@sh.itjust.works
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      6 months ago

      Dude, ok. The responses you received imo are somewhat disingenuous, and bandwagonish.

      Is it the answer to Skyrim or Fallout? God no.

      It is fun? Yes. It’s Skyrim/Fallout in space. Don’t expect much more than that.

      You want an ultra realistic space fairing game? Play Elite Dangerous.

      You’ll have have at least 40-60 hours of fun. I’m not trying to be a shill here. There are a decent amount of things you can extract from Starfield for why you won’t like it. However, it’s still something worthy of experiencing.

      Especially if you steal it.

  • LaserTurboShark69@sh.itjust.works
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    6 months ago

    I have major regret for buying this game. Games like this should have a 20 hour refund window instead of 2. It took me 2 hours to realize it wasn’t possible to get the game to not run like garbage.

  • Renacles@discuss.tchncs.de
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    6 months ago

    Starfield probably hasn’t lived up to anyone’s expectations but people are acting like it’s not a solid game still.

  • Blackmist@feddit.uk
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    6 months ago

    Who is buying it on Steam? All MS owned games are on GamePass, and are probably only worth playing there for a couple of bucks.

    If you’re paying full price for them, you’re going to feel ripped off.

  • eagleeyedtiger@lemmy.nz
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    6 months ago

    I was incredibly tempted to pre-order Starfield. Everything about it should be right up my alley. I love Sci-fi, space and all things related. But I learned my lesson after pre-ordering Diablo 4. I decided to try out the pirated version shortly after release and was so disappointed and glad I didn’t buy it. I dropped it after a few hours and had no desire to play it after that.

    Also coming into it straight after playing Baldur’s Gate 3 made it look so dated. The plastic doll looking NPC’s and animations, boring dialogue and writing. I’m not even that into fantasy/D&D type settings and BG3 drew me in for many hours.

    I really hope someone makes a game as good as BG3 but set in space, similar to Mass Effect etc.

    • delitomatoes@lemm.ee
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      6 months ago

      I just started BG3, it feels like a modern Dragon Age, Mass Effect with serious focus on the RPG elements. The posing and character models aren’t a leap like the Witcher 3, but the voice acting is top notch

    • drasticpotatoes@lemmy.dbzer0.com
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      6 months ago

      I feel exactly the same. DND and fantasy settings aren’t my thing, but I still enjoyed the heck out of BG3 for the story and characters. If Larian made a sci fi game that would be amazing.

    • Altima NEO@lemmy.zip
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      6 months ago

      Yeah, similar for me. On one had, the idea of a space based “Skyrim” type game sounded pretty cool.

      On the other hand, yet another Bethesda “skyrim/fallout” type of game has been overdone without much innovation by Bethesda. So my hopes were quite tempered.

    • Mortacus@sopuli.xyz
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      6 months ago

      I mean there is Rogue Trader. Not BG3 level, but what I’ve heard it is pretty good.

    • DwightAllRight@ttrpg.network
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      6 months ago

      It’s funny. Everyone bitches that there’s no content and the world is bland, and then says “you can fast travel everywhere so there’s nothing in-between nodes.” Maybe, just maybe if people traveled between locations by actually launching into space and walking around in towns they’d run into all the random events that made me take 2 hours to cross the street in some places. Instead everyone just jumps point to point and says “the only thing interesting is the main story.” Is Starfield a GOTY quality game? No. But people sure seem to be going out of their way to play the game in bad faith for a bad review.

      • I Cast Fist@programming.dev
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        6 months ago

        Maybe, just maybe if people traveled between locations by actually launching into space

        You are aware that there isn’t anywhere to go while in space, right? You can’t manually fly from Cydonia to Deimos Staryards, nor can you go “beyond” the bounds of the planet cell you’re in. You can’t go from a “Settlement” planetary POI to an “Abandoned Mine” POI that is some 200km away from it without fast travel.

  • djidane535@sh.itjust.works
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    6 months ago

    I personally really enjoyed the trip. Far from perfect, and more a 2010 game in its core, but quite entertaining. However, I would have been disappointed if I had to pay 80€ for it (especially because this game lacks polish). I had no hesitation thanks to the gamepass, and I have no regret playing 100h to it :).

    I think the backlash is a bit excessive. It feels like people expected this game to be exceptional, having huge expectations that were never met. It’s Bethesda, how can we expect a master piece from them on day one? Besides, it’s not like a success like Skyrim can be reproduced that easily. It’s not bad to have expectations, but if the game is different than what you had in mind, it’s not the game’s fault imo (and it happens too frequently those years, as if all major releases are bad games that should never be played).

    • DwightAllRight@ttrpg.network
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      6 months ago

      It’s the same people who were sending death threats to CDPR over Cyberpunk. They had built up up an internal hype saying that [insert game] was going to replace their life, and they would have no reason to ever leave their computer again. When that obviously didn’t happen (and it had the some bugs on launch, although not universally game-crashing levels of bugs like Skyrim on launch, which people seem to forget) they decided that they needed to stomp the game into the ground and nobody was allowed to enjoy it ever. Unfortunately the internet is all bandwagon these days and the petulant children have managed to get a cloud of negativity to hang around the game. Talk to some adults about the game and you’ll find that it’s solid enough, with a decent amount of gameplay. Is it worth $100? No, buy it on sale for like 30 or 40, but these people saying you are garbage for not believing that the Bethesda team needs to be lynched over this really need yo take their spoiled heads out of their collective ass.

    • Bluefold@sh.itjust.works
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      6 months ago

      These are just a few random quotes I found with a minute of Googling but there are many more out there. I think people were expecting exceptional and had huge expectations because Bethesda and Microsoft were very much pushing the hype train a lot. They set up the game as one thing and what was delivered was a pale shadow of it. I agree you can’t expect for the success of Skyrim, but it was 100% presented to the world like it would be. There are many parts of the game that fall short of what Skyrim did 13 years ago and what other Bethesda RPGs were doing decades ago in terms of quest design and dialogue.

      “We’ve always wanted to play the game we’re making and no-one else has quite pulled it off in what we’re doing. And we feel that once we started putting some pieces in place and playing parts of it, there’s something really… I don’t want to say too much but… pretty incredible there.”

      “It’s very big, yeah. People are still playing Skyrim and we have learned from that. We spent more time building [Starfield] to be played for a long time, if you so chose that you just wanted to keep playing it. It’s got some more hooks in it for that, that we added later to a game like Skyrim… while still making sure that somebody who just wants to play it, and go through the main quests and “win”, or feel they’ve accomplished something large is doable.”

      “And it has large scale goals and storytelling, but that minute-to-minute feels rewarding for you. And if you just want to pass the time and go watch the sunset and pick flowers it’s rewarding in that way too. The quiet moments feel really really good.”

      • djidane535@sh.itjust.works
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        6 months ago

        Yes, it seems to be it. I personally do not like this way of thinking. Marketing is always going to put up some lies in order to sell the product. It feels strange to me to judge a game from what the marketing said about it, instead of what the game truly is. Of course, it would be very disappointing if you can only rely on what the marketing said when deciding to buy or not buy the game. But with all the options available nowadays (reviews, streams, test it for 10€ thanks to the gamepass instead of paying 80€ directly), it seems strange to me to spend so much money, without informing yourself enough, and be this angry afterwards.

        As I said, it’s not like the game is perfect, but it’s far to be as bad as those « user reviews » depicts.

  • Draedron@lemmy.dbzer0.com
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    6 months ago

    Weird. Bethesday replying to reviews refusing to acknowledge their game is boring didnt help then? Who could have thought

  • Rookeh@startrek.website
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    6 months ago

    I got Starfield free with my new graphics card and tbh I’m glad that was the case as otherwise I’d have serious buyers remorse. I put a good 50 or so hours into the game, enough to finish the main storyline and most of the factions quests, but at the end of the day it just felt like a hollow experience, and I doubt I’ll be going back to replay it.

    The NPCs are shallow and robotic, and once you’ve explored their dialogue tree once you may as well never talk to them again as they’ll never say anything new.

    The game worlds look quite visually impressive but aside from the handful of cities and occasional settlements and outposts there is just nothing to do. Who would have guessed simulating a lifeless grey rock would be boring?

    The fast travel system is completely broken and ruins the purported objective of the game; to explore. Instead of encouraging the player to do so by landing on planets to find fuel for their ship, the player can just teleport across the galaxy with no consequences.

    The only aspect of the game I found to be really fun was the space combat. The ship builder, while quite frustrating at times, was also enjoyable.

    Overall, Starfield feels like a game whose ambitions exceed the technical capabilities of the engine it is based on. You can see the janky workarounds that are used to make the game fit the engine from a mile away; cutscenes of a ship taking off rather than an interactive first person view, invisible barriers in the world to prevent you from walking too far without reloading, a cut to black when transiting between interiors and exteriors, and the same dull and lifeless NPC “AI” (I use that term very generously given recent advances) as we saw in older Bethesda titles.

    It’s past time that BGS put the rotting hulk that is Gamebryo/Creation Engine/whatever this latest iteration is called out to pasture (at least for new IPs like this) as clearly it is now actively hindering their creative ambitions.

    • neokabuto@sh.itjust.works
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      6 months ago

      cutscenes of a ship taking off rather than an interactive first person view

      Docking is more egregious. It’s not even hiding a loading screen, it’s just wasting our time so things like the CF/SysDef back and forth take longer.

      and the same dull and lifeless NPC “AI” (I use that term very generously given recent advances) as we saw in older Bethesda titles.

      It’s worse IMO, NPCs don’t seem to have schedules anymore. Which is kind of okay, my least favorite thing in Skyrim was shops being closed because there’s no “fast travel and arrive in the morning” option, but they feel a lot less alive when they stand in one place forever.

      • I Cast Fist@programming.dev
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        6 months ago

        About lack of schedules, at least for shops, there’s a very easy solution: have a second NPC for the night shift, sharing the same inventory. That way the shop stays open 24h and the npcs can still have some downtime.

  • Muffi@programming.dev
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    6 months ago

    Instead of buying this game, I started a new run in New Vegas. I am having the best time.

  • Viper_NZ@lemmy.nz
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    6 months ago

    Brown planets, boring combat, bland characters.

    I keep trying to play this game and I keep quitting it.