• Zozano@aussie.zone
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    5 months ago

    Who cares? Bethesda is long past the point of developing a good game.

    They could take all the time in the world and it would still be shit because their formula for game development is pathetic.

    • theonyltruemupf@feddit.de
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      5 months ago

      I haven’t tried Starfield because it’s still getting patched, but Bethesda games are some of my favorites. Yes they’re janky and everything but I love exploring and looting and they really nail that.

      • Zozano@aussie.zone
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        5 months ago

        There are some films I enjoy which are objectively bad, and that’s okay.

        If people want to enjoy Bethesda games, it’s fine, each to their own.

        However, if you want to talk about game design, there is a lot of evidence which supports the claim that Bethesda don’t know what makes a (objectively) good game anymore.

        Unfortunately, Bethesda are the only ones in town who are capitalising on “Bethesda style games”. (With the exception of a few, like The Outer Worlds, and Cyberpunk 2077).

        Bethesda’s strong suit is their physical world building - but everything else has been getting worse.

        The running joke is that the players mod the game to fix after launch. Except it’s not a joke, and it’s really not funny when the devs actually expect the community to fix their game. They could simply pay someone to implement every single fix from the UFO4P and UESSP, but choose not to. They do not care about quality.

        • Grandwolf319@sh.itjust.works
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          5 months ago

          Unfortunately, Bethesda are the only ones in town who are capitalising on “Bethesda style games”.

          I thought a lot of games are like that now. I personally love the fallout universe but hate the game style. Hate now things like horizon zero, Witcher, Elden ring, assassins creed and all those games have slow pace open world with huge RPG elements.

          More like Bethesda game style become an industry standard. That’s my perspective though, im sure those who like the format don’t agree.

    • fibojoly@sh.itjust.works
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      5 months ago

      Come on now, let’s be honest : as long as the community keep doing the work for them, their games will be popular. All they gotta do is make it easy to make mods and the jankiness and stupid decisions can be patched over and made into something great that actually pleases everybody, because everybody can decide to fix what they want.

      The problem is their delusion that people love their games as they are.

      • Zozano@aussie.zone
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        5 months ago

        Even this is a stretch to be honest. Their games aren’t easy to mod. Minor updates break shit. You need to consider mod load order. You need to “clean” the base files before loading in any big mods.

        Their games are made of fucking speghetti code and they don’t care. They could fix it, but they don’t. They could clean their own base game files so this isn’t necessary, but they would rather force people into the ecosystems of Creation Club.

  • tal@lemmy.today
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    5 months ago

    Okay. Can you license it to someone else?

    Like, you’ve got an engine, which you paid a bunch of money to develop. But you’re only making one game at a time in it, which limits the return. If another carefully-selected studio were willing to use the engine and had Fallout rights, they could put out a game. You did that with Obsidian and Fallout: New Vegas was an enormous success.

  • harrys_balzac@lemmy.dbzer0.com
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    5 months ago

    Just like they didn’t rush Starfield? Well, Microsoft told them to spend another year on it. I can’t imagine what that version looked like.

    • TachyonTele@lemm.ee
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      5 months ago

      It looked worse than Redfall when that game was released. There was a leaker at that time that said Starfield was absolutely no where close to a game and they hadn’t even figured out how to make it fun at all when Redfall went out.

        • TachyonTele@lemm.ee
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          5 months ago

          Howard has been a gold mine for Bethesda. Him, Pete Hines (the PR guy), and Emil (the only writer they employ) are the three amigos. Their games are cheap, modders will fix everything for them, and they’ve held strong to their money at any cost don’t call it mtx ideals that rake in the loot.

          Notice how they only have two IPs. Elder Scrolls and Fallout. They’ve been coasting on lore that was created before Oblivion and Fallout 3 for decades. That’s why Starfield fails so hard, they had to actually come up with new ideas for once.

          Plus they also know how to throw banging release parties complete with private concerts. You didn’t get rid of that guy.

          • pkmkdz@sh.itjust.works
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            5 months ago

            That’s why Starfield fails so hard, they had to actually come up with new ideas for once.

            I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent.

            If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine

  • Kecessa@sh.itjust.works
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    5 months ago

    Yeah it’s too late to rush it, everyone has watched the TV show and is now interested in something else.

  • nyahlathotep@sh.itjust.works
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    5 months ago

    I really wish we could go back to smaller scale rpgs that came out more frequently. Tighter, trimmer play areas with efficient stories. They don’t need to have tons of side quests with mediocre at best writing. Just pare it down for shit’s sake

      • TachyonTele@lemm.ee
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        5 months ago

        It is good. It’s pretty bland as well, if that makes sense. I really liked it, but I have zero interest in ever watching it again.

      • Cyberspark@sh.itjust.works
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        5 months ago

        A lot of the TV show is the world’s slowest “unboxing” of the Fallout world. It’s a fun ride, but the ultimate reveal is everyone’s too busy being out for themselves to make the world better. (Not a surprise to anyone versed in Fallout lore), but without any of the story surprises, lore reveals the acting and story alone aren’t really strong enough on their own to call for second viewings.

        • Marketsupreme@lemm.ee
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          5 months ago

          Honestly wasn’t crazy about the acting myself, but took the show at face value. A solid 6/10 for me.

    • nanoUFO@sh.itjust.worksOPM
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      5 months ago

      They don’t want to make it outside of American because reasons. I don’t think their current team has the skillset to justify that idea. If it was Tim Cain I would believe he had a good reason. But current fallout writers aren’t on par, so why not make it more interesting.

      • Vakbrain@lemmy.dbzer0.com
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        5 months ago

        Let’s be honest, a fallout outside USA would render the weapons and ammos as rare as Elon Musk’s well thought out tweets

        • kbin_space_program@kbin.run
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          5 months ago

          It would have to be more melee based, maybe in a northern area of Europe with a heavy scandanavian focus.

          Maybe the radiation gave them magical abilities. Have a sorry redneck excuse for a magical college up in the north east of the map in the remnants of a ruined city.

          • vaultdweller013@sh.itjust.works
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            5 months ago

            No bad, Fallout shouldnt have fucken magic. Its pulp Sci-fi sure but at most it should have NPC psychers nothing more. We dont need to fucken have special magic abilities in everything.

  • Titou@sh.itjust.works
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    5 months ago

    I hope they’ll take their time to make a great game, the best thing that could happen is that they take example on interplay’s fallout. Thoses vibes should do a comeback in the franchise.

    • TachyonTele@lemm.ee
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      5 months ago

      If they can’t make a game about space ships and hundreds of worlds you can play on fun, then I have zero hope for TES6.

        • TachyonTele@lemm.ee
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          5 months ago

          It’s not worth fixing a game that’s not fun. There’s hundreds of mods for Super Metroid on the SNES. Not so many for Barbie.

    • TachyonTele@lemm.ee
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      5 months ago

      ESO does too. Seems like the people that are not in charge of the mainline games know what they’re doing.