Who cares? Bethesda is long past the point of developing a good game.
They could take all the time in the world and it would still be shit because their formula for game development is pathetic.
I haven’t tried Starfield because it’s still getting patched, but Bethesda games are some of my favorites. Yes they’re janky and everything but I love exploring and looting and they really nail that.
There are some films I enjoy which are objectively bad, and that’s okay.
If people want to enjoy Bethesda games, it’s fine, each to their own.
However, if you want to talk about game design, there is a lot of evidence which supports the claim that Bethesda don’t know what makes a (objectively) good game anymore.
Unfortunately, Bethesda are the only ones in town who are capitalising on “Bethesda style games”. (With the exception of a few, like The Outer Worlds, and Cyberpunk 2077).
Bethesda’s strong suit is their physical world building - but everything else has been getting worse.
The running joke is that the players mod the game to fix after launch. Except it’s not a joke, and it’s really not funny when the devs actually expect the community to fix their game. They could simply pay someone to implement every single fix from the UFO4P and UESSP, but choose not to. They do not care about quality.
Unfortunately, Bethesda are the only ones in town who are capitalising on “Bethesda style games”.
I thought a lot of games are like that now. I personally love the fallout universe but hate the game style. Hate now things like horizon zero, Witcher, Elden ring, assassins creed and all those games have slow pace open world with huge RPG elements.
More like Bethesda game style become an industry standard. That’s my perspective though, im sure those who like the format don’t agree.
They patched it, with paid mods
I really like Starfield. It’s not perfect, but it’s great.
Sounds like a Bethesda game to me
Come on now, let’s be honest : as long as the community keep doing the work for them, their games will be popular. All they gotta do is make it easy to make mods and the jankiness and stupid decisions can be patched over and made into something great that actually pleases everybody, because everybody can decide to fix what they want.
The problem is their delusion that people love their games as they are.
Even this is a stretch to be honest. Their games aren’t easy to mod. Minor updates break shit. You need to consider mod load order. You need to “clean” the base files before loading in any big mods.
Their games are made of fucking speghetti code and they don’t care. They could fix it, but they don’t. They could clean their own base game files so this isn’t necessary, but they would rather force people into the ecosystems of Creation Club.
Okay. Can you license it to someone else?
Like, you’ve got an engine, which you paid a bunch of money to develop. But you’re only making one game at a time in it, which limits the return. If another carefully-selected studio were willing to use the engine and had Fallout rights, they could put out a game. You did that with Obsidian and Fallout: New Vegas was an enormous success.
They dont even need to use the engine, chuck the IP at Inexile and let them make a new Isometric Fallout game again.
Or Larian
and let them make a new Isometric Fallout game again.
Great idea if the game is less polished than bethesda’s fallout
The engine is antiquated.
The Starfield one is fine in my book.
They did. Fallout 76 was licensed to a newly created studio named Bethesda Austin. And Fallout 76 was an on holy disaster on release.
on holy disaster
unholy
Autocorrect, but you get the meaning
I’ll punch you into Obsidian… Wait what?
Just like they didn’t rush Starfield? Well, Microsoft told them to spend another year on it. I can’t imagine what that version looked like.
It looked worse than Redfall when that game was released. There was a leaker at that time that said Starfield was absolutely no where close to a game and they hadn’t even figured out how to make it fun at all when Redfall went out.
Wow. Todd must have an amazing contract. Has Bethesda released an actual finished game since…what? Oblivion?
Howard has been a gold mine for Bethesda. Him, Pete Hines (the PR guy), and Emil (the only writer they employ) are the three amigos. Their games are cheap, modders will fix everything for them, and they’ve held strong to their money at any cost don’t call it mtx ideals that rake in the loot.
Notice how they only have two IPs. Elder Scrolls and Fallout. They’ve been coasting on lore that was created before Oblivion and Fallout 3 for decades. That’s why Starfield fails so hard, they had to actually come up with new ideas for once.
Plus they also know how to throw banging release parties complete with private concerts. You didn’t get rid of that guy.
That’s why Starfield fails so hard, they had to actually come up with new ideas for once.
I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent.
If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine
A space sim, running on an engine from the Oblivion.
Yeah it’s too late to rush it, everyone has watched the TV show and is now interested in something else.
I really wish we could go back to smaller scale rpgs that came out more frequently. Tighter, trimmer play areas with efficient stories. They don’t need to have tons of side quests with mediocre at best writing. Just pare it down for shit’s sake
The longer Bethesda doesn’t touch Fallout the better, as I see it.
Todd last month. Todd Howard says Bethesda’s trying to ‘increase our output’ with Elder Scrolls and Fallout ‘because we don’t want to wait that long either’. Make up your mind, Howard.
Based on 76, Starfield, and the Fallout TV show. The next Fallout and Elder Scrolls games is going to be a shit show.
What was wrong with the TV show? I thought It was pretty good
It is good. It’s pretty bland as well, if that makes sense. I really liked it, but I have zero interest in ever watching it again.
I agree with that take. The story was fun but writing was meh.
A lot of the TV show is the world’s slowest “unboxing” of the Fallout world. It’s a fun ride, but the ultimate reveal is everyone’s too busy being out for themselves to make the world better. (Not a surprise to anyone versed in Fallout lore), but without any of the story surprises, lore reveals the acting and story alone aren’t really strong enough on their own to call for second viewings.
Honestly wasn’t crazy about the acting myself, but took the show at face value. A solid 6/10 for me.
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They don’t want to make it outside of American because reasons. I don’t think their current team has the skillset to justify that idea. If it was Tim Cain I would believe he had a good reason. But current fallout writers aren’t on par, so why not make it more interesting.
Let’s be honest, a fallout outside USA would render the weapons and ammos as rare as Elon Musk’s well thought out tweets
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It would have to be more melee based, maybe in a northern area of Europe with a heavy scandanavian focus.
Maybe the radiation gave them magical abilities. Have a sorry redneck excuse for a magical college up in the north east of the map in the remnants of a ruined city.
No bad, Fallout shouldnt have fucken magic. Its pulp Sci-fi sure but at most it should have NPC psychers nothing more. We dont need to fucken have special magic abilities in everything.
(I was making a joke by describing Skyrim. The college is Winterhold.)
Writer*
They have one writer.
I hope they’ll take their time to make a great game, the best thing that could happen is that they take example on interplay’s fallout. Thoses vibes should do a comeback in the franchise.
They might need to rush it but I feel like they gonna do that anyway
You’re right.
You NEED to rush TES 6.
If they can’t make a game about space ships and hundreds of worlds you can play on fun, then I have zero hope for TES6.
The mod community will just fix it like its done for every other game they’ve made.
It’s not worth fixing a game that’s not fun. There’s hundreds of mods for Super Metroid on the SNES. Not so many for Barbie.
Thankfully 76 still receives fresh and free expansion packs on a regular cycle
ESO does too. Seems like the people that are not in charge of the mainline games know what they’re doing.