“Another potential hypothesis is that the increasing negativity, polarization, intrusiveness, and emotional manipulation in social media has created a persistent cognitive overload on the finite cognitive resources we have,” Quantic Foundry said. “Put simply, we may be too worn out by social media to think deeply about things.”
in other words, we’re burnt out and we just want some escapism …
It’s not just that. Many games these days are so detailed, it’s like having a second job that you don’t get paid to do, but instead pay them to be “allowed” to do. No thank you.
in other words, we’re burnt out and we just want some escapism …
It’s not just that. Many games these days are so detailed, it’s like having a second job that you don’t get paid to do, but instead pay them to be “allowed” to do. No thank you.
throw in having to pay to beta test on top of all the other headaches …
The WoW model.
World of Warcraft is more, I think, that it imposes specific time constraints than that it’s deeply complex.
They have a different category than “Strategy” for “Community” that I’d think would capture something like World of Warcraft.
Right I was mostly referring to the whole “the game is your job and you pay to do it” aspect.