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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • ZephrC@lemm.eetoTechnology@beehaw.org3 days 🤯
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    3 months ago

    Yeah, and none of them can actually design bridges. Some of them can be useful tools for engineers to use while designing bridges, but this isn’t tech bro fantasy land. You’re gonna need some engineers. That’s gonna take more than a day.



  • ZephrC@lemm.eetoTechnology@beehaw.org3 days 🤯
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    3 months ago

    Did you actually even read the article you linked? It’s about a type of generative AI that’s slightly better than humans at finding the most efficient way of providing structural strength with minimal material. If you think that’s all there is to designing a bridge I can only hope you aren’t allowed anywhere near a bridge I need to drive across.


  • ZephrC@lemm.eetoTechnology@beehaw.org3 days 🤯
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    3 months ago

    So uh… how exactly does a 3D printer use AI? Is the AI running the stepper motors? Or is this person actually suggesting that an AI could design a bridge? Because, uh, no. No it can’t. Maybe someday in the distant future, but large language models aren’t structural engineers. Those aren’t even remotely the same thing.


  • You can do that, but some of the features only work if you launch the game through Galaxy. Cloud saves only work that way. Some games need it for online matchmaking or leaderboards. It handles updates. If you care about achievements or statistics you won’t get any of those without Galaxy.

    Just downloading the game from the website is usually good enough for actual old games, but it’s just a second class experience for most newer games. That bothers some people more than others. I’m mostly just annoyed by the principle of the thing, really.




  • It is sad but unsurprising to hear that Tuulik was one of the people recently fired. I had almost kinda hoped the studio would move on and make non Elysium games eventually. There were still talented people there, and when you look into it most gaming companies are run by scum. It seems unlikely at this point that they’ll even be able to do that though. It really just does exist to siphon money off Disco Elysium sales at this point, I think.

    As for the copyright, yes, you are technically correct. Nothing can be set in that world. I’m also not a copyright lawyer, so take everything I say with a grain of salt, but from my understanding outside of the actual content of the game there’s really not much that’s copywritable outside of some names. If they just change the names and set a new story in a new city with new characters there’s really not anything anyone can do to stop them. Even for the city they’d really just have to change the details. You can’t copyright idea of a vaguely eastern European vaguely post-Sovietish sci-fi/fantasy city. Maybe they’d need to change one big thing revealed near the end that I don’t want to talk about because of spoilers. This is all replying to someone who said they haven’t played the game and don’t want to be spoiled after all. Even for that they’d just have to change the name and some of the details of how it works though, I think. A lot of what makes it what it is is to vague to be copyrighted, I think.


  • I don’t think it has anything to do with their creative accomplishments. I think it needed clarifying that no one he is not personally involved with outside of work wanted to continue working for him. Frankly you claiming to be confused by that is concerning to me.

    There were six writers, and dozens of other people, for most of the development of Disco Elysium. Why would it be any better for just three of them to get the rights? This was always going to be a mess where people got screwed in ways they didn’t deserve. I can say that Kurvitz ended up being the one that got most screwed and that genuinely sucks, but also there was no way it was going to turn out any better. Those things aren’t mutually exclusive.

    As for Kurvitz in the future, I don’t know how this will turn out, and it’s true that he can’t write any direct sequels involving any of the characters or locations explicitly in the game, but basically nothing else about the game is even really copywritable. He can still write stories in the same world with the serial numbers filed off. I don’t know if he will. He might spend the rest of his life being bitter about what was stolen from him, but if he wants to go back to what he’s good at he always has that option.



  • Sure, they were all absolutely important to the game, and that matters, but saying Kurvitz, his girlfriend, and his best friend all left together when no one else wanted to isn’t really impressing me with how great of a person he is to work for. I don’t think he deserved anything that happened to him, but I am absolutely certain that the only thing holding the studio together was a collective desire to see the game finished from everyone involved. There was never going to be a Disco Elysium 2. There is no force on Earth that could have held that studio together with all the talented people involved past the release of the game. It sucks that the scum of the Earth got control of what’s left of it, and it sucks that Kurvitz lost the rights to his life’s work, but in the end it doesn’t actually change much other than one asshole getting like 60% of the residuals on sales of Disco Elysium. Which to be clear is a bad thing. I’m not happy about the situation. This was all lightning in a bottle though. It was never going to happen again.