The quality mode not working is the only real bug. Mods being broken because of an update is expected and normal. Give the mod creators time to update their work and it will be fine.
Unless they’ve moved on to other projects, then you gotta use a specific version of the game. But that’s also not out of the ordinary.
Can you roll back versions on console?
Doubt it. I think the only method is installing the release version from disc if possible, and then disabling auto-updates.
not sure on xboxes, but on playstation and nintendo devices, it depends. sometimes you can delete update data and find a disk or local device that has a specific update and install it and its be fine. for some titles, games have memory that a higher update exists for the device after uninstalling it, and refuse to boot unless that update is installed.
you for sure cannot have version control over store updates on console though.
Classic Bethesda shitshow.
They really Bethesda’d the update.
The Bethesda way.
It just instantly crashes for me after clicking “play” on the launcher. Fresh install, no mods or anything else, updated drivers etc.
I just barely managed to cancel the update and apply hacks to prevent it completing. I
was one of the many people who got hit in the nostalgia from the show and decided to replay. Of course that meant grabbing a mod list which took a couple days to get downloaded and working. Then a couple days later they release an update that breaks all the mods. Would have been much better timing if they released the update ahead of the show so modders had time to fix things before the rush.
Im juat gonna play fallout 1, 2, and new vegas. Cant break a 20+ year old games which is a nighmare to work on or New vegas which is held together by spite.
I love how I could play my game on Steam until I upgraded. Such a customer first stance!
And why doesn’t the game start in the foreground? It’s always in the background and I have to Alt+Tab to get to the game. Buggy PoS.
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It isn’t so much that they broke the fallout London mod as much as it is that they broke the Script Extender mod that all of the really good mods hard require.
Because that mod hooks into the executable and every time they patch the game, the executable changes, requiring a new version of that mod.
Worked great on ps5 so far. It came with mods by default, shortened load times significantly, increased the resolution and frame rate. That’s enough for me. Everything else is bonus.
Ok but Morrowind update when
OpenMW?
On PC the same stupid scripting bug where you are stuck in your house in the very beginning of the game is still present from the original release. Ridiculous.
Also the stuff like dialogue still being tied to FPS is so dumb urgh.
What’s actually different in this version? Had a look at a quick comparison and could see bugger all differences… Is it just a resolution/frame rate bump?
On PS5 and running performance mode. Prologue (the house in 2077 and in the Vault) had rather low framerate (and in quality mode unplayable AFAIC) and encountered 1 crash. So that gave me a scare and I got skeptical.
After leaving the Vault into open world - everything’s great so far. Good performance, suprisingly good graphics, great fun. Hope I didn’t just jinx it!