Horn of Balance - an indie 2D zelda-like

I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!

There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I’m happy to answer any questions you might have!

@gaming

    • HornofBalance@mastodon.gamedev.placeOP
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      7 months ago

      @Coasting0942

      I cannot promise a GOG release just yet, but I will be applying for the required publishing deal. If that goes through then yes. It would be a simultaneous release. The game is already on Itch (= DRM free version) and that too will be available on day 1 if I can help it.

      (I hate DRM just as much as the next guy 😉)

        • HornofBalance@mastodon.gamedev.placeOP
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          7 months ago

          @Nia_The_Cat Yes, you get to choose between the storefronts available. So that’ll be Steam, Itch.io and hopefully a few more like GOG. GOG requires a deal with the site. I’ll be applying but can’t 100% guarantee it as an option just yet.

          If you have any questions about Kickstarter just let me know. I’m hoping to raise enough funds in the next 20 hours, so I can finish this game. It’s an all or nothing concept, so if we don’t meet the goal then nobody actually has to pay anything.

          • Nia_The_Cat@beehaw.org
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            7 months ago

            Thanks!

            If you want to get some more reach I’d recommend also posting this on Lemmy.world’s gaming community (tagging @gaming@lemmy.world, not sure if editing this to include it will actually post it there or not or if it needs to be a fresh post), there’s a very large amount of users there and they can’t see posts on this beehaw gaming community since we’re defederated from them due to moderation load