• ArugulaZ@kbin.social
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    3 months ago

    Vaguely related: why the hell was it so hard for me to start Borderlands 3 on my Xbox? It’s like, dude, I don’t need your annoying third party service. This is still a game system, not a computer, right? Just… just let me press start and start the game without signing up for some other crap.

      • ArugulaZ@kbin.social
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        3 months ago

        Hardware wise, that’s been pretty much the case forever (example: Atari 5200 is a consolized Atari 400 computer), but it’s that simplified interface and the instant gratification that makes the distinction between the two. On a game system: insert game. Press start. Play game. On a computer? Tons and tons and tons of loading and file management and updates and passwords and downloads and accepting EULAs and Oh God now it’s crashed and I have to start the damn thing all over again.

        Game consoles satisfy that urgent need for “ME GAME NOW.” At least, they used to. In the olden times, you could start a game in the time it takes for you to drop a quarter in the machine and press 1P. Now, it seems like game companies do everything within their power to delay that dopamine fix on consoles… which is uncomfortably close to the gaming experience on computers. “Another cut scene? Gee, great. It’s not like I started this video game to play a video game.”

  • Hubi@feddit.de
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    3 months ago

    Hopefully that means that we’ll get a new Brothers in Arms sequel at some point.

    • Destide@feddit.uk
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      3 months ago

      What a series I bricked my first gpu trying to overclock it to play the first one

    • Wirrvogel@feddit.de
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      3 months ago

      Yes. We should embrace it. /notsorry

      More seriously, we don’t know. Only time will tell. Take-Two will definitely be looking at redundancies, so it might not be good for all employees. For the IPs, hopefully it can’t get much worse than sitting at Embracer while the company sinks like the Titanic. But Take Two has also had layoffs and shelved projects. One can only hope for the best.

    • Voroxpete@sh.itjust.works
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      3 months ago

      Embracer massively fucked over a huge raft of studios. Bought them all up and then killed projects and laid off staff after not making the (entirely unrealistic) returns they expected.

      Anything that means those studios are getting out from under Embracer is probably good.

    • Altima NEO@lemmy.zip
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      3 months ago

      Well considering Embracer is closing it’s studios up left and right, and cancelling projects, I’d say yes. Embracer has been extra shit this year.

      Also take two owns the borderlands IP, Gearbox has been the one developing it, all it makes sense for the two to join together.

      • scops@reddthat.com
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        3 months ago

        Duke Nukem Forever devs over in the corner hoping everyone continues to think BL3 was the worst game Gearbox ever made.

    • masterspace@lemmy.ca
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      3 months ago

      I mean yeah, Take Two (2k, Rockstar) certainly has a better management track record than Embracer, and a lot of other bracer studios were just shut down, at least franchises like Borderlands and Risk of Rain might live on now.

      • 100@fedia.io
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        3 months ago

        depends if the next borderlands makes you wish it never existed

  • IWantToFuckSpez@kbin.social
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    3 months ago

    Embracer is a joke. They could have just bought Nintendo stock and have a better ROI. Why did they bet it all on videogames? It’s like they haven’t looked at other publishers’ massive buying sprees of the past. Non of those were ever successful. Like EA shuttered or sold so many studios within a decade after purchase. Even Disney failed at it.