Blaze@discuss.tchncs.de to Games@sh.itjust.worksEnglish · 6 months agoCities: Skylines 2 gets long-awaited official mod support and map editorarstechnica.comexternal-linkmessage-square3fedilinkarrow-up11arrow-down10cross-posted to: gaming@beehaw.org
arrow-up11arrow-down1external-linkCities: Skylines 2 gets long-awaited official mod support and map editorarstechnica.comBlaze@discuss.tchncs.de to Games@sh.itjust.worksEnglish · 6 months agomessage-square3fedilinkcross-posted to: gaming@beehaw.org
minus-squareAurenkin@sh.itjust.workslinkfedilinkEnglisharrow-up0·6 months agoAnd the beach DLC has like two unique assets plus variations on those and they don’t look remotely beachy.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up0·6 months agoYup, once it has good performance (>40FPS) on my machine (5600X CPU, 6650XT GPU) with working economy and whatnot (as in, the whole reason to prefer it), I’ll probably get it. Until then, I’m happy with C:S and will wait until the sequel is ready.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up0·6 months agoFair. I almost always wait for reviews, and reviews for C:S2 sucked, so I held off. Still holding off…
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And the beach DLC has like two unique assets plus variations on those and they don’t look remotely beachy.
Yup, once it has good performance (>40FPS) on my machine (5600X CPU, 6650XT GPU) with working economy and whatnot (as in, the whole reason to prefer it), I’ll probably get it. Until then, I’m happy with C:S and will wait until the sequel is ready.
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Fair. I almost always wait for reviews, and reviews for C:S2 sucked, so I held off. Still holding off…
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