If Epic could actually provide a better service, they would be seeing customers and developers actually want to use their platform.
Doubt
Gog is objectively giving you more value for your money but even cdpr had to release the Gwent standalone on steam eventually because people didn’t buy it enough - once it was on steam it sold more than in a year on gog in weeks
People don’t look at the alternatives at all - unless it’s a AAA game with an exclusive deal
Gog is objectively giving you more value for your money
What value do they give you exactly?
The games are mostly priced the same, they don’t have integrated modding support, no input remapping, no remote play, no in-home streaming, no steamcmd for server operators, no VR client, no Linux client and no Steam Deck support.
The only thing they do give you is no DRM, but nothing stops a developer from adding a DRM-free game on Steam.
Steam is DRM. Note the warnings all mention third-party drm. Eventually your login to steam expires and you can’t play your games, and steam can revoke games and your access to them at any point for any reason.
Steam is good, but let’s not imply it’s providing a DRM free experience.
Steam is only DRM if Steamworks is required for the game to launch, e.g. I can copy my Baldur’s Gate 3 files to a different PC and launch them without Steam.
It’s up to the developer how they behave if Steam is not present.
I think what they mean is that when you buy the game on Steam, you can’t just download the game files through their website. You need to install their client. Which can be seen as a form of DRM.
If Epic could actually provide a better service, they would be seeing customers and developers actually want to use their platform.
Instead they try to lock games behind exclusivity deals and bribe customers with free games and they still fail.
So what do they do instead of fixing their own problems? They go after everyone else who’s actually successful.
Doubt
Gog is objectively giving you more value for your money but even cdpr had to release the Gwent standalone on steam eventually because people didn’t buy it enough - once it was on steam it sold more than in a year on gog in weeks
People don’t look at the alternatives at all - unless it’s a AAA game with an exclusive deal
What value do they give you exactly?
The games are mostly priced the same, they don’t have integrated modding support, no input remapping, no remote play, no in-home streaming, no steamcmd for server operators, no VR client, no Linux client and no Steam Deck support.
The only thing they do give you is no DRM, but nothing stops a developer from adding a DRM-free game on Steam.
Steam is DRM. Note the warnings all mention third-party drm. Eventually your login to steam expires and you can’t play your games, and steam can revoke games and your access to them at any point for any reason.
Steam is good, but let’s not imply it’s providing a DRM free experience.
Steam is only DRM if Steamworks is required for the game to launch, e.g. I can copy my Baldur’s Gate 3 files to a different PC and launch them without Steam.
It’s up to the developer how they behave if Steam is not present.
See also https://www.pcgamingwiki.com/wiki/The_big_list_of_DRM-free_games_on_Steam
I think what they mean is that when you buy the game on Steam, you can’t just download the game files through their website. You need to install their client. Which can be seen as a form of DRM.
No, I meant what I said, I was wrong and have been corrected.
I didn’t know that. It’s good to know. Thanks.