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It’s definitely neat, and I think I’d be into it for a game like STALKER, but I think too much of CP2077’s art direction and visual identity is lost with this. Cool to see, though, still.
It’s kinda crazy how just by getting the camera movement, lens distortion, and exposure settings just right, you end up with a very natural-looking video. Even the game textures and animations end up looking more convincing this way. This might be a really fun way to play a stealth build.