• magic_lobster_party@kbin.run
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    2 months ago

    I haven’t played Demon’s Souls, but what hindered my enjoyment with Dark Souls the most is the poor checkpoint locations. Bed of Chaos would be less hated if the player didn’t have to walk 2 minutes each try. I don’t want to play a walking simulator!

    I can imagine many others not having the patience for this kind of stuff. I almost gave up for good at O&S. It’s still a game I appreciate.

    Elden Ring resolved the problems with checkpoints, and that game turned out to be one of my favorite games of all time.

    • all-knight-party@kbin.run
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      2 months ago

      Funnily enough, I enjoy Elden Ring’s world less due to free usage of fast travel. The cohesion and linking design of the world means less when it’s all a blur of fast travels and ignoring the shape of it all.

      I also found running around large open spaces on a horse and having many more reused dungeon assets and items to be less interesting than the very deliberate and more dense world of Dark Souls, but that’s not to say I think Elden Ring isnt great, but it’s a real ideological difference in what you’re looking for between the two