- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Quite a good list, although without any real surprises, except for the cheeky inclusion of a recent fan-made PC port. I’m glad Kerbal Space Program is on it, but a few other personal favorites (and candidates for best game of all time) are absent, like The Talos Principle, BeamNG.drive, NEO Scavenger, World of Goo, Mafia, Machinarium and Gothic II. Jets’n’Guns - a very early Indie masterpiece of a 2D space shooter - as well, but it’s a bit too obscure for these kinds of lists. I’ll stop here before I accidentally create my own top 100.
Are your favorite PC games well-represented by this list?
On the other hand, how is doom even on the list? This isn’t a ‘most influential games’ list. Surely the 10th best game in 2024 isn’t Doom 1993? Their scoring system (Quality 60%, Importance 15%, Hotness 15%, Playability 10%) makes sense to me, but how they assign those scores is baffling.
Take doom and doom eternal for example:
Doom 1993: Q 8.41 - I 9.99 - H 6.81 - P 6.81
Doom eternal: Q 8.00 - 7.45 - H 6.09 - P 8.45
How is cardboard enemies, simplest damage mechanics, story made of 2 still pictures and exposition text, and single axis camera control higher quality than any modern shooter? And in what universe could a 30 year old game be called hot??
The modding scene keeps it hot
Maybe they keep it fresh for people that already like it, but I haven’t seen anyone excited to play doom due to its mods
Fools that don’t know what they’re missing!
Quick question: have you played original Doom?
Yes?
You sound unsure.
What are your specific feelings on Knee Deep in the Dead level design? Do you enjoy inventory management?
What’re your views on original Super Mario?
I meant it as “yes why did you ask?”
I don’t have strong feelings about level design. I think the levels I enjoyed the most were in other episodes. If this is about the keys I’m neutral about them, I like exploring everywhere anyways so I’d just collect them on the way. I don’t know what else to say
I feel the same way for smb. It has historical importance but it’s not up to the quality standards of today. I like the digital movement, feels better than the analogue stick in nwerer games
It’s grossly overrated
In which aspects?
I think the level design holds up incredibly well, and in fact is an example of what to do. It’s also not overencumbered by modern bloat.
Have you played it?