I remember playing that game and thinking, “this is okay but I really wish there was a way to make it more toxic. Also, I’d like to feel the thrill of my access being taken away permanently.”
Edit: Also, I thought, “Why isn’t God of War a MOBA yet?”
And then, they will blame the studio when the game fails :/. There is no point to force a studio specialized in single-player games to develop a multiplayer one. And using an existing IP for that is not very effective imo (it reminds me a lot when, during PS360 era, all single player games had an uninteresting multiplayer mode solely to justify the online membership, like Fable 2 or Mass Effect 3). It’s exactly like the last Crash game no one cared about.
It feels like they are buying lottery tickets, hoping a winning ticket will cover all their expenses.
Yep, happened to Arcane Austin. Redfall was a disaster because Bethesda couldn’t wrap their heads around the fact that Arcane made (awesome) single player games and not MMOs. Hopefully history won’t repeat itself.
Nooooo
We already know of this. It’s an MMO.
Fuck Sony.
Also fuck Nintendo.