• Dragonfruit@lemmy.blahaj.zone
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    2 days ago

    I’m impressed they actually thought to include loot boxes you buy with in game currency you can pay to get more of, I was expecting that to be a loophole

    • kelvie@lemmy.ca
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      1 day ago

      I think anyone who’s tried one of these games or is the parent of someone who’s tried one of these games figures out this loophole (or alternatively , predatory practice) pretty quickly.

    • RenegadeTwister@lemmy.dbzer0.com
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      1 day ago

      Many places won’t sell M rated games to minors without a guardian present. It also allows guardians to make better informed decisions about what they’re about to buy for their children. It may not be a silver bullet, but it might start to put some pressure on studios to think twice about putting gambling in games targeted towards children.

      • pancakes@sh.itjust.works
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        1 day ago

        Yeah, sometimes it’s not about finding the “perfect” solution, but taking 100 small steps that each move things in the right direction.

      • lud@lemm.ee
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        23 hours ago

        I wonder if they care about not selling M rated Fifa to minors though

    • dependencyinjection@discuss.tchncs.de
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      1 day ago

      Yeah they choose where they work at the end of the day.

      I’m a software developer and I would never work for a gambling company, even for double money for the same work. It’s just not something I would be cool with.

      • skulbuny@sh.itjust.works
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        1 day ago

        You are fortunate that you have the experience to make that decision. Lots of kids are sold on becoming game devs young, and the ones who succeed land a job at mega publisher studio who has all the financial capital to hire junior devs.

        At the end of the day, it is the employer at fault. They are the ones saying “your family’s health insurance will be revoked if we don’t like you” and there are no industry-wide or general unions to tell em to fuck off. “It’s their choice” sure, but they have a family to feed and they know how to make games since they were in high school and that has always fed their kids—how’d they know this industry would turn into a capitalist fuckfest? I get the frustration, but it should be pointed towards organizing and put the pressure upwards, not down or sideways.

      • ByteOnBikes@slrpnk.net
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        1 day ago

        It’s not a option for everyone. I actually changed jobs when my last job started to nickel and dime customers, because it didn’t feel right.

        Where my buddy stayed because he can’t uproot his life and his family. He’s pretty numb to the work though.

  • Oneser@lemm.ee
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    2 days ago

    No one cares about game ratings in Australia, do they?

    • brsrklf@jlai.lu
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      11 hours ago

      Europe does, at least for Nintendo e-shop. For some reason Nintendo keeps managing both at the same time. When PEGI (Europe’s own ratings) is totally okay with a game, but Australia has a brain fart and thinks a retro-style shoot’m up with pixellated little spaceships shooting at each other needs to be mature, the game is suspended form the e-shop for both regions, generally for months.

      There’s some weird ripple effect going on I think, it goes through an international rating system of which Australia’s one of the biggest member. But the fact still is a game that passes the (mostly) reasonable PEGI can still be removed from the shop if a very stupid butterfly flaps its wings on the other side of the world.

    • Affidavit@lemm.ee
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      1 day ago

      Australians do. As do international companies selling to the Australian market.

      • Oneser@lemm.ee
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        24 hours ago

        As clarification I meant: “do people in Australia care about the tiny black and white sticker on the box which says “M - rated for mature audiences” now?”

        and not: “why should the global community give a damn about Australia…”.

        I remember cinemas were always strict with entry into movies, but game shops never used to ask for ID. Has this changed?