That’s incredible that they evolved.
A lot of American cities that were becoming software dev hubs in the 90s ended up crashing or worse, fintech.
I remember listening to a NPR Planet Money podcast that said Iceland has the most published authors per capita.
Also cold.
Did it falter?
While I disagree with how long they’re been in early access especially when other games are in early access and doing it better… The updates were still pretty impressive. The new biomes were pretty interesting.
I didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.
Meh. I’ve played a few of these Korean MMOs when theyre brought over the States. I don’t mind them.
If I was a kid with unlimited time and no pocket money, they’d be amazing. Turn off world chat, ignore the micro transactions store, and it’s easily solid 10-15 hours of quality gaming. Some even have really high quality cinematics. Once Human is really polished and fun.
After 15 hours (and like every single MMO since forever), it becomes a slog. By that point, I usually jump back into a single player game.
Throughout For Your Approval, she offers excuses for what she never quite admits might’ve been chaos on her set, along with several disclosures that seem intended to evoke sympathy. Ellen has OCD and ADD, she tells us, along with the need to “heal childhood wounds” by earning the love of strangers. Also: “I was a very immature boss. Because I didn’t want to be a boss.”
I’m beating a dead horse of how shitty Ellen is. But Im really sick of people using OCD/ADD as the reason they are insufferable.
For those out of the loop:
There’s WordPress (the non-profit and open-source software), and Automattic (which runs for-profit companies like a paid WordPress, Tumblr, Gravitar, etc).
Automattic (Matt’s company) pays their devs to support the open-source software.
Lots of companies sell WordPress hosting.
Matt is calling out WP Engine for not just using WordPress without a lot of contribution back to the open-source software, but also selling a chopped up experience.
The metaphor would be: imagine if a company selling tablets contained VLC, bragged about all the movies you can watch, gives back very little to VLC, and you can’t use the playlist feature.
Also, not trying to shit on WP Engine. This is the post everyone should get to see.
https://www.briancoords.com/the-wcus-closing-i-wish-wed-had/
It just came out (on Switch no less) and it’s visually interesting. I didn’t buy it yet. I’ve bookmarked it to see if a future update removes all this.
I don’t think their implementation is the way to go. It reeks of bad UI, like Clippy in Microsoft Word.
Mario games are so accessible without the heavy handed videos/stops, because their designers think about how to best teach the player through play.
It’s like teaching by giving people a hour long lecture vs hands-on experience - there’s usecases for both, but in a interactive medium like gaming, one is superior than the other.
Average IGN post.
I agree. If you buy a game brand new, you are telling the publisher that you want this game and support whatever they’re doing with it. All those FIFA/CoD players who buy on day 1 no matter how much garbage micro transactions added? They’ve accepted it with their wallets.
Buying on sale, it says you’re budget friendly while still kinda on board or willing to look away. I say a lot of shit about Ubisoft. But I absolutely buy their games at like $10, DRM toxic sexual harassment company BS and all.
Pirating, it means you don’t give AF. Probably the best solution of you wanna give a company the finger. But also willing to take some danger with you.
Disagreements over the direction of the Interactive division, chaotic departures, communication breakdowns, and a perceived lack of leadership transparency at Annapurna Interactive led to a staff walk-out that has left 25 individuals jobless, Annapurna leaders scrambling, and numerous developers concerned about their contracts with the publisher.
It has to hit a serious breaking point for an entire department to do this.
I’ve been in jobs where the whole dept disconnects and just keeps accepting a paycheck while waiting out the storm. So it must have been really really bad.
I’m currently playing UFO 50, which is a game by Derek Yu and friends. The games are “fake” 1980s NES games. You pick a random game out of the list of 50 and there’s little to no instructions on how to play any of the games.
You just press start and see where it takes you, just like classic games.
There’s a lot of joy in discovery.
I was going to point out how bad Terminator Salvation was. That movie killed the Terminator franchise for me.
Then again, this is James Cameron and he wasn’t part of that mess.
It’s not a option for everyone. I actually changed jobs when my last job started to nickel and dime customers, because it didn’t feel right.
Where my buddy stayed because he can’t uproot his life and his family. He’s pretty numb to the work though.
I always have both an appreciation and judge people who do things like this.
I appreciate it because it’s neat that people are willing to go the distance for the fun of it. People who limit themselves to specific tech or libraries. People who code for old tech like those who make brand new “retro” games, or code for Pico-8.
Then the judgement comes in. Just… Jackie chan why.
I still appreciate the dedication!
The movie Everything Everywhere All at Once really brought a tear to my eye. It ignored a lot of “safe” conventions and just went all in on making a really good film.
Outside of sports games & racing games, and Death Stranding & Monster energy drinks, what other games have ads?
Not being argumentative. I’m a PC gamer and I’m actually curious if there’s like Pizza Hut ads while playing God Of War on a console or something!
I am bottom Shrek.
I wish the tagging system was expanded to include more details.
While I think it’s helpful to know if a game is “souls like”, i also want to know if the game has a ending, or will be in continual development, or if it’s good as a pick up and put down game…