• Stalinwolf@lemmy.ca
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    2 months ago

    Isn’t 30 the standard on console anyway? Doesn’t seem too bad if they’re getting close. Either way, every time the game is delayed it gives me renewed hope that the developer at least cares about getting it right. And hey, if they fuck it up, the modders will have Anomaly 2 or something similar coming down the pipeline within a year or two.

    • Coelacanth@feddit.nu
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      2 months ago

      I don’t think we’ll see Anomaly 2 within that timeframe - if at all. Anomaly was made possible due to a combination of factors: first of all the Xray engine was imminently moddable from the get-go, second of all the source code of said engine was leaked in its entirety and third GSC gave their blessing to the use of said leak which lead to the development of OpenXray.

      STALKER 2 is using UE5. GSC had said they’ll support modding so hopefully they’ll be releasing an SDK/mod-kit and some official integration, but at the end of the day the possibilities will be extremely limited compared to something like Anomaly.

    • Blizzard@lemmy.zip
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      2 months ago

      The standard for properly optimized games is 60 FPS and if a game can’t reach this framerate then it’s not properly optimized.