As usual, DRM punishes paying customers.
Also punishes pirates because the only person in the world who can crack Denuvo is a completely unhinged psycho asshole
Doesn’t really affect the pirates, they can just ignore what she says and use her cracks to enjoy the game or wait until they remove Denuvo I guess.
Yeah but it also means they have to wait for her to do her thing before they can get access to the game.
The one that kills me is the PC release of Project Diva. Denuvo usually gets pulled after a year or so, because it’s not a one-time purchase for the publisher, they charge a recurring license fee. But for some ungodly reason, SEGA’s decided to keep paying to have it in a rhythm game. For two and a half years, you just… sometimes lose inputs or miss a note you should’ve hit, because Denuvo decided you’re gonna stutter just there.
Denuvo is a cache defeat mechanism. Of course it kills performance. If CPUs still worked like 386s and 68000s, having eight copies of every function and bouncing merrily between them would make no difference. But modern processors are only fast because they spend negligible time waiting for RAM to get its act together. Every squandered microsecond is a thousand cycles burned.
How about a quick summary. TL:DW?