• MJBrune@beehaw.org
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    7 months ago

    They are the reason wotc cancelled all those in development d&d games a year and a half ago. All wotc published games were cancelled because they’re CEO passed away and they scrambled to find a new one. This new CEO saw all these in development games and cancelled them in an attempt to save money, and with the dark alliance game released the year before, they felt there was no recouping development costs.

    Overall a huge bummer. I would have liked to play an immersive sim d&d game.

      • MJBrune@beehaw.org
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        7 months ago

        I didn’t even notice this comment until now. Looking at the comment I wrote late one night, there are tons more issues than that. Hell, I spelled ‘canceled’ with 2 Ls. I appreciate it though, reminded me to run my grammar checker.

      • millie@beehaw.org
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        7 months ago

        Utterly pointless comments like this make me wish I could downvote here. Surely you have something better to do?

          • Norah - She/They@lemmy.blahaj.zone
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            7 months ago

            I think they were implying they like their instance but wish they could downvote sometimes. My instance doesn’t allow it either, and coming from more than a decade on Reddit, it can be frustrating at times. Still, I wouldn’t leave Blahaj because my interests align with those of the instance’s owners.

    • ampersandrew@kbin.social
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      7 months ago

      I’d like to live in the world where multiple devs are making D&D games in Larian’s engine the way there were a handful of Infinity Engine games 20 years ago. Replaying BG3 is great, but it would be nice to have new areas, characters, and calls to action while still having the freedom to just “verb a noun” the way you can in BG3.