I knew there was some jank with the fluid system, but not to this degree. I now feel less bad about leaving some pipe setups in a “good enough” state instead of optimizing.
I knew there was some jank with the fluid system, but not to this degree. I now feel less bad about leaving some pipe setups in a “good enough” state instead of optimizing.
You play until you’re no longer having fun, then you stop.
It’s worth noting this will also be coming to PS4/5, Xbox, Steam, and Epic.
I recently got into Gunpla, so this game looks a lot more interesting now.
We need games with half billion dollar budgets (90% marketing)! More higher fidelity graphics! Loot boxes in the loot boxes! Double battle passes! Go big or go home!
/s btw
Number 5 is alive!
Such great films.
MHW was great, but I feel I can’t go back after playing Rise since the combat is much improved imo. I did feel the larger maps and tracking mechanic made World a better overall experience, though. Also, wirebugs > slinger.
I have a couple hundred hrs in and I would definitely say it’s good. It’s clear the devs care about making a good game, rather than just a financially successful one. If you’re into ARPGs, it’s worth the asking price.
It’s worth noting that with the 1.0 launch, there have been connection and loading issues, but they’re working through them and should (hopefully) be resolved soon.
Per the article, it’s sold 15M copies, with an additional 10M players on Xbox.
The best games in this regard are the ones that let you rebind everything and also have an alternate set of keymappings.