teegus@sh.itjust.workstoGames@sh.itjust.works•Starfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final questEnglish
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7 months agoThey are saying: do the most important bits first, so that if you run out of time, you still have the important parts in place.
“green iron”… iron oxide?