He/Him Jack of all trades, master of none

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Joined 9 months ago
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Cake day: August 10th, 2023

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  • companies of the modern era have to justify their existence not just with success, but growth, and Microsoft’s been struggling to do that.

    All natural and technological processes proceed in such a way that the availability of the remaining energy decreases. In all energy exchanges, if no energy enters or leaves an isolated system, the entropy of that system increases. Energy continuously flows from being concentrated to becoming dispersed, spread out, wasted and useless. New energy cannot be created and high grade energy is being destroyed. An economy based on endless growth isǗ̷̺̲͖̹̅̕Ñ̸̓ͅS̷̡̱̫̈́̄Ȕ̸̱̦͜S̶̟̈̈́͐̆͐T̸̢͕̭̞̺̅̊͗̾A̶̢̞̔ͅI̸̜̜͕̓̔̎͝N̷̢̂̚͝Å̴̖̻̘̉͋͜ͅB̸̨̲̗̹́L̴̖͙̜̝̓̈́È̷͎̤















  • Wait dragonsplague is new information to me

    There’s no way to tell if a Pawn has Dragonsplague while in the Rift before hiring them, but once they are hired, the signs start to become apparent. If left unchecked, then eventually resting at an inn will trigger a cutscene where the Pawn in question transforms into a shadowy dragon and nukes an entire city, which can include killing off quest-critical NPCs.

    That’s, uh, incredibly fucking stupid. Dunno what I expected from a studio that clearly doesn’t care about its players’ time, but “your pawn can turn into a dragon and nuke an entire town” sure wasn’t something I’d anticipate. Even if it can’t actually softlock the game, I cannot imagine continuing to play after my pawn decides to turn into a dragon with no actual warning. A bunch of people are defending it saying that there are symptoms you need to watch out for, as if not noticing your pawn’s eye color or idle animation is a mistake worthy of a potentially game-ending consequence. But hey, at least you can always start a new save file if yours gets bricked by bad pokerus… Right.


  • Adding the option to start a new game when save data already exists.

    How the fuuuck did this game ship without this? It’s like forgetting to add the options button.

    Changing the number of “Art of Metamorphosis” items available at Pawn Guilds in the game to 99.

    Why is it a purchasable consumable in the first place? Every other game that has appearance modification has it either for free or for an infinitesimal cost. I get that the first game also did it, but it was stupid back then toooooooooooo