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__________ is still trying to make ___________ happen, could be used to describe way too many tech companies these days.
This here is what we call “Exhibit A”
Fortunately there are plenty of excellent indie titles which stay true to the original spirit of gaming. I recently got around to finally playing Outer Wilds, and can’t possibly recommend it strongly enough.
Any word on what the change was? That site doesn’t load properly.
Hellgate: London deserved better than what it got.
They can’t make anything else because the creative types who can actually come up with interesting and compelling new ideas don’t get along with the business types that aggressively invaded the video game industry the instant it started making lots of money.
Right, and as someone who has spent considerable time with all three games, I’m sharing my experience with them so others know what to expect, to help others decide which is right for them.
You’d like to think that, but the entire industry is currently collapsing in upon itself because they’ve spent so long doubling and tripling down on things that nobody was buying already. They won’t even think twice about driving beloved studios off a cliff in the pursuit of their corporate wet dreams.
Sure, but if you’re specifically looking for a game like WoW, you aren’t going to find it in GW2.
Releasing the exact same 3D arena fighter skinned with every IP they could get their hands on.
Completely different style of game though. The one thing that WoW has going for it is really good end game dungeon/raid content. Other games like GW2 and FFXIV have end game dungeons and raids, but they difference in quality is extreme.
I’ve never had any luck with algorithmic recommendations actually helping me find anything I’m interested in. I guess it depends on the person.
Idk, but I still have trouble finding interesting indie titles on my own because of just how many absolutely terrible titles are out there.
Oh no. There is a legion of lazy indie “developers” who see AI as a cheap and easy way to avoid the difficult creative aspect of pushing out whatever half-baked idea floats between their ears. Good indie games created by talented developers let go from AAA studios, but it’s going to be even harder to find them under the massive crush of shovelware than it already is.
Far too many game studios came to view themselves as either a money printer or a political advocacy group first, and a game publisher only as a distant second, as a means to an end. Predictably, people have been losing interest in AAA gaming. Turns out that, whatever you want to say about the content of a game, creating a GOOD game that people genuinely enjoy playing is indeed an art, and a game planed and directed by a marketing research department has all the artistic appeal of a commercial.
Flashbacks to the Diablo 3 launch, when Demon Hunters could become literally invulnerable forever with the right build and skill rotation.