You assume too much. Those were problems brought on by the intrusion of big business after gaming became more profitable than movies, and precursors to the current blight. I’m talking about when gaming was almost entirely run by hobbyists doing it on their own time and dime.
I’m astonished it took this long for people to start realizing that injecting social media into every facet of their lives isn’t a great idea. Why people wanted anonymous comments on their art, which could be from psychopathic junkies for all anyone knows, is beyond me.