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Joined 1 year ago
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Cake day: July 1st, 2023

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  • The delisting is what gets me most (and we’re dealing with that in basically every media catalogue from film/tv to games).

    Well, that and the blatant cash grabs I see with rereleases that end up being console specific and basically unsupported like with the cases of the Wii store and basically every iteration of their online stores since.

    I played Wii and eventually Wii U with buddies for smash but am glad I didn’t own the systems. I know one of my friends gave a lot of money to Nintendo multiple times getting classics like Pokemon Snap and other nostalgia buys on multiple systems.

    My most recent experience with Nintendo was borrowing a buddy’s switch to play Breath of the Wild back around when it came out. I’m pretty meh on their new content and by the way a lot of their recent releases were received, I’m not super interested. Might bug someone to play the Pokemon Arceus one which seems kinda cool, but that would be the extent of my interest and it’s not really nagging at me, anyway.

    My main gripe is that they seem to be doing the bare minimum with their IP (with little innovation in the field/botched releases) and wasting money/resources on what I see as frivolous, shortsighted, lawsuits in the name of protecting their property as well as corporate heavy production that ends up with forgettable and formulaic games.

    Maybe I am now become old, but I don’t care to see the most recent iteration of the Pokemon, Zelda, Mario, or Smash Bros sagas and am perfectly content with replaying N64 to GameCube classics in those series. Probably doesn’t help that I went to college with a bunch of friends who hung out and played Project M with some Halo 3 or Reach sprinkled in for variety lol.


  • I getcha, just have not been stoked about Nintendo’s continual deathmarch against the hydra of emulation.

    I honestly think it’s more of a waste of money than it’s actually worth and the publicity of taking down emulation sites is pretty bad for them (especially when they take down ones which deal with largely abandonware or really old games, like Vimm’s lair did).

    Without getting into the debate over the ethics of piracy or anti consumer practices, jumping into the fray by aggressively litigating and making a splash like Nintendo and Sony seem to focus on likely hurts their bottom line and certainly hurts their reputation with consumers.



  • This is my main issue with this type of journalism as well. The one author of the paper comes off as flippantly myopic and that’s partially due to the way the article itself is written. If dude doesn’t have a really informed view of the underlying causes of the data being observed, don’t just throw some dumb quote he pulled out of his ass into the article lol.

    It’s increasingly difficult to find articles that pose deeply thought out questions and analyses when every writer is pressured to produce something that satisfied their editors’ want for a story with a quick answer that doesn’t rock the boat or upset shareholders.



  • Absolutely. I totally agree that social media is a manipulative lens based on those engagement algorithms. I definitely see that as having amplified these issues (and in many cases, misrepresented and confused, as you said, which also drives despair and conflict).

    I also didn’t mean to sound extremely dour in the first place, there are, of course, some aspects of society and progress worth celebrating, and I’m not particularly unhappy, so much as worried for others, myself.

    The reality and perception of existential threats like climate change, violence, and exploitation is no doubt amplified by the lens of social media, but I would argue that those pressures would still be felt, regardless of that amplification, leading me to see them as the root causes.

    I also agree that social media in general is another root cause, but argue that just throwing that out there as “the” root cause, as Bellflower does in his quote, is reductive and looks out of touch.


  • Lol this dude sounds super out of touch. There are a whole lot of societal and economic factors around the '00s and '10s that are likely contributing.

    Fuggin’ “cellphones” sounds like a typical boomer answer.

    Also, there is likely some lag time between a population’s perception of traumatic or disturbing events and the onset of despair. I know that learning more about the financial crises around the late '00s did not help my mental health and only really occurred some time after in the mid '10s as people had time to analyze the root causes of these issues.

    The continual deathmarch of climate change, growing awareness of the exploitation of the working class, and the reactionary violence and hate bred by right wing fanatics and politicians which surged beginning in the early '10s are all contenders for massive, culturally debilitating, trends. Lol “cellphones”.

    Smart phones and social media are obviously amplifiers of these issues and are part of the problem, but the quote is remarkably reductive and does not address the root cause of what makes the information communicated through cell phones and social media so disheartening. Maybe we are given poor context for the quote and maybe it was something Blanchflower said in passing during the interview, but, still, not a good look.