hh93

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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Isn’t the used car market much bigger than the new car market? Afaik in Germany the biggest part of new cars is sold to companies that give it to their employees and after a couple of years they sell it and that’s when most other people would buy that car - I think it’s time for countries to incentivize early adopters to sell their electric vehicle for a newer model and create that kind of used car market.

    Not sure how it works in the us but here the group of people actually buying fabric new cars is rather small compared to the amount of cars in circulation and the trick is getting them to sell their car every couple of years




  • It is a monopoly - they just don’t abuse it as much against their audience.

    For developers it’s either take their 30% deal or just don’t sell your game because a lot of people only use steam.

    Not even Cyberpunk or the Witcher could sell more on gog than on steam even though you knew that there the developers got 100% of the money spent. Gwent standalone flopped so hard on GOG that it had to be rereleased with limited features on steam and sold more there

    People are just fundamentally lazy so it totally is a problem that you have one store with such a massive market share even if it’s very convenient for the end-user they can completely exploit their position against publishers.

    Sure EPICs way of making games exclusive to their store is not elegant but without that no-one would choose that store over steam


  • I think the most important part is that it launched without DRM on GOG and was able to be pirated from day 1 and it STILL was a huge success because people knew that the game isn’t trying anything shady to get even more money from you

    It’s just something people actually want to support and not like people feel like even if they buy the game they only have half an experience if they don’t spend more money later

    I really hope the next financial report from Larian is making people think differently about the necessity of putting aggressive DRM in their games

    People don’t pirate because they don’t want to pay - they pirate because they don’t trust the game to bit pull more shady shit later and not be worth it in the end