Sell DLC that isn’t just a bullshit cash grab and people will buy it.
Sell DLC that isn’t just a bullshit cash grab and people will buy it.
Hitman is really good, too.
The always online for live service shit sucks, and I can’t defend that, but you can run your own server on PC and they don’t seem to have taken any action against the project. But once you get past that, it’s right there in the discussion for the best stealth action games on the market. The gunplay is a little clunky, but it feels intentional to push you into using weapons to get back to stealth, and of the contenders in the stealth space, the costume element makes it the most unique.
But I’m really excited to see what they do with Bond.
I couldn’t quite get into the first one, but the premise sounds cool.
If they have parental controls, I definitely agree they’re doing a sizable chunk of their job right there. I just thought it was worth mentioning as it wasn’t part of your “doing everything you can do” bit.
Not saying if they do or don’t, but if you’re going to target kids, extremely robust parental controls should also be obligatory.
Apple does better than the Android experience described in the article, but it also isn’t perfect. There are apps that don’t recognize that you need a password and are difficult to trigger the autofill (especially with a third party manager), and on very rare occasion it fails in the browser, too. It handles multi-page passwords just fine though.
Not trying to measure dicks or whatever, just giving a point of comparison. Without investigating, I wonder if some sites/apps don’t correctly indicate to the browser/OS that they’re passwords and what they’re for. I haven’t had real issues on my Android reader with proton pass, though that isn’t a huge set of apps I use.
Cuphead.
I suck.
Easy. YouTube doesn’t want to deal with actual DMCA more than they have to, so they have their own system that lets big companies do whatever they want, whether the content is legal or not.
Literally for not covering their heads.
I can’t find any list of what they actually released in 2024.
But dredge and blasphemous 2 are still pretty recent that they explicitly mention as back catalogue that make sense to be doing OK.
I’ve finished chapter 4 of 10. I really like the art style. The top down 2D feels like 2D Zelda, the 2D platforming is a little slow but gives you the same moveset as the top down, and the 3D is basic, but really visually cool and again, same moves that all feel the same. The puzzles aren’t super complicated, but I have had to stop a second.
I wouldn’t have bought it (it’s included with the higher PS+ tier), and it seems too short with too little replayability for $30, but it’s a genuinely cool project.
I’m not sure there’s going to be enough gameplay for me to play the whole thing, but it’s included with PS+ (extra?) and it’s definitely a nice looking package. I really like the color palette and just the way they’re approaching the visuals early.
Edit: I’m up to chapter 3. The top down feels similar to the 2D Zeldas. There are puzzles that have been basic so far but feel like they have a lot of potential. There’s side scrolling platforming. There’s some 3D platforming. There’s some insta-fail stealth (which I’m generally not a fan of and don’t love here either).
I have massively better quality, stability, and latency with the RemotePlay app over the internet from PS5 than I do with Steam in home streaming actually in my house. It’s still not good enough for high precision games, but Steam isn’t close.
PS4 can’t stream for shit because it can’t do the encoding.
“To clarify: I had no involvement in the actual development of this official port, and neither did Flat2VR Studios,” the modder added. “They just bought all the rights to the concept and code of the unfinished mod (which tbh they didn’t really need to do), and then did it all themselves.”
I’m curious how much of his code they ended up using, but it’s really cool to reward the dude like that either way.
The regular game made me motion sick lol.
No, the OP did.
Edited for clarity.
It would be a handheld console that would play their console library. They’d beat the Steam Deck’s sales volume as fast as they could manufacture them. Also, the Steam deck doesn’t do the triggers, which is a meaningful loss in plenty of PS5 games.
My actual point, though, was that the build quality for the price is really good.
I love my Steam deck, and bounce between how heavily I use it vs the switch* or PS5 depending on the games I’m into at the moment. But misrepresenting its utility as a modern living room PC (like the OP) doesn’t help anyone and is just going to leave people disappointed.
The PS5 is probably my smallest library (and mostly PS4 games, a lot of which were before I had a PC), but it’s definitely plenty capable and I don’t regret the purchase at all. (The controller is also the coolest non graphics addition to gaming I’ve experienced in a long time).
*The switch desperately needs a 3rd party replacement for the controllers, though, because the joycons are bad brand new.
I won’t buy a portal. I probably would have bought a “PS4 in portal form factor” for twice the price, but streaming isn’t worth it.
But I have a friend who did, and have had my hands on it, and it is a genuinely really high quality implementation of the mediocre concept.
“AI” doesn’t work.