True, i was zooming in so often I forgot it was 3rd person 😅
True, i was zooming in so often I forgot it was 3rd person 😅
It’s just a moba but first 3rd person, it’s no TF2 that’s for sure…
Also looks like the lighting on the car isn’t working, the colour of the car is barely visible even under bright lights.
And they completely changed the colour of the roads.
I wish the external display was e-ink.
Oh ok, I watched it on phone so wasn’t sure.
Wow, it never ceases to amaze me how some games can look so good on the switch…
Unless that’s just PS5 footage?
Or probably wouldn’t look so bad after playing the game for awhile as your brian will adjust, until you don’t play it for a bit and then come back to it 😂, Kinda like when you see the stop motion robots in the original robocop or terminator etc. “I don’t remember it looking so framey when it first came out”
I wouldn’t expect them to add a toggle, that would probably require exporting all the animations twice, unless they do a bit of a hack in engine to smooth it out, but that might look even worse tbh 😂
I know, but I don’t get it, it just looks bad to my eyes, especially when everything else in the game seems to be running at 60fps or higher(the contrast makes 12fps look more like 4fps… 😅 )
Stop motion looks like that mostly because of technical limitations and to save time while animating: good animators use more frames when possible, e.g. Coralline
I guess imitating that style might save a little bit of time since the animators don’t need to worry about the keyframe curves… 😂
What’s up with the janky ass looking 8fps animations?
I summer why they bother fixing so many games that are already on pc anyway? I guess it could be a general fix that happens to apply for those games, or if there’s some notable differences in the ps3 version.
This could be a really cool image if the people and signs were touched up/redawn.
Now available? I thought it was available since like 2018?
Sounds like there might have been two builds during dev: one with the latest art that the artists were working on and one with the latest code that programmers were working on… and they never bothered to bring the latest art changes into the latest code build, probably because they didn’t have time to retest it before release or something. And the epic store had the latest art version but probably missing some code fixes/features.
Hopefully they can release a patch with the newer art asset changes later…
It doesn’t need to make sense to push the image generator in the right direction.
I mean pre-hat TF2…