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Cake day: June 16th, 2023

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  • If you mean singleplayer campaigns: as far back as you can stomach the graphics of.

    If you actually want good campaigns, Black Ops 1 is fuckin legendary. World At War was also great. As is Modern Warfare (2007) and Modern Warfare 2(2009). Modern Warfare 3 (2011) was also good. Black Ops 2 was good. I wouldn’t bother with any further Black Ops games- one of them doesn’t even have a campaign iirc.

    For the much much newer titles, Modern Warfare (2019) was good. Modern Warfare (2022) was also solid. Modern Warfare 3 is ‘last years title’ being referred to in the OP.

    None of these are narrative masterpieces exactly- the closest is probably the Black Ops games. With that said, they’re very much ‘action movie’ videogames. Tons of crazy set pieces, unique segments, and then the cutscenes that usually tie together a reasonable enough plot to be interesting.

    If you mean multiplayer: honestly just jump into Black Ops 6. None of the older titles are likely to be a great experience at this point. Or just spend your time on a better game lol






  • From my understanding, this was extremely overblown. They apparently have a pretty standard privacy policy, and the concerning parts only applied where they legally had to- like China.

    Pirate Software has a whole video where he goes through their privacy policy and talks about it. Personally, I trust that more than I trust Steam reviews and randoms on social media.

    Frankly, I just kind of assume all Chinese games/devs are going to have privacy concerns and that disregarding your privacy is a requirement for engaging with them.




  • Yeah, but mobile gaming is largely a very different animal. I don’t feel that comparing them is helpful at all. They’re very different audiences, and very different games. While I’m sure there’s some overlap they’re very much not interchangeable.

    Any major studio releasing a AAA game with the level of microtransactions and blatant money-bait that mobile games regularly get away with would be absolutely annihilated by public outrage.










  • idk what you mean by ‘done in’?

    Did some of their games flop due to publishers pushing games as a service garbage? For at least some of them I’d say that’s a solid chunk of at least one recent flop.

    Last I heard- which was very recent- Naughty Dog’s next game won’t be TLOU 3. And they’re done- afaik- with Uncharted. So unless we’re getting Jak 4(look I can fucking hope ok) then it’ll probably be a new IP. Their multiplayer title got cancelled but it’s not like they’re ceased existing. Hell, it getting cancelled is certainly better for their image than releasing a terrible title.

    I think Bioware’s issues probably have the least to do with live service garbage. They’ve been trending downward, imo, since Inquisition. Anthem was an absolute dumpster fire. That game was in such rough shape I don’t think it’s even fair to blame the live service parts.

    idk how much of Suicide Squad’s shittiness can be blamed on the live service aspects either. Certainly some, but I don’t see how the plot being ass is a live service issue. It was just badly written.

    Redfall was less of a live-service thing and more just that they fucked up and we got an absolute stinker of a game. From my understanding, that game had significant issues from the very beginning. I’m willing to give Arkane another shot, at least- I love basically every other game they’ve made so I’ll give them a chance and won’t pre-judge their future stuff based on Redfall. Hopefully Microsoft lets them go directly back into their niche.

    So basically, I think my take is that usually shit games are just shit games, and even good devs deliver them once in awhile. The fact that they’re live service titles is maybe a part of the issue, but certainly not the whole issue.