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Joined 11 months ago
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Cake day: June 16th, 2023

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  • Yeah, but mobile gaming is largely a very different animal. I don’t feel that comparing them is helpful at all. They’re very different audiences, and very different games. While I’m sure there’s some overlap they’re very much not interchangeable.

    Any major studio releasing a AAA game with the level of microtransactions and blatant money-bait that mobile games regularly get away with would be absolutely annihilated by public outrage.










  • idk what you mean by ‘done in’?

    Did some of their games flop due to publishers pushing games as a service garbage? For at least some of them I’d say that’s a solid chunk of at least one recent flop.

    Last I heard- which was very recent- Naughty Dog’s next game won’t be TLOU 3. And they’re done- afaik- with Uncharted. So unless we’re getting Jak 4(look I can fucking hope ok) then it’ll probably be a new IP. Their multiplayer title got cancelled but it’s not like they’re ceased existing. Hell, it getting cancelled is certainly better for their image than releasing a terrible title.

    I think Bioware’s issues probably have the least to do with live service garbage. They’ve been trending downward, imo, since Inquisition. Anthem was an absolute dumpster fire. That game was in such rough shape I don’t think it’s even fair to blame the live service parts.

    idk how much of Suicide Squad’s shittiness can be blamed on the live service aspects either. Certainly some, but I don’t see how the plot being ass is a live service issue. It was just badly written.

    Redfall was less of a live-service thing and more just that they fucked up and we got an absolute stinker of a game. From my understanding, that game had significant issues from the very beginning. I’m willing to give Arkane another shot, at least- I love basically every other game they’ve made so I’ll give them a chance and won’t pre-judge their future stuff based on Redfall. Hopefully Microsoft lets them go directly back into their niche.

    So basically, I think my take is that usually shit games are just shit games, and even good devs deliver them once in awhile. The fact that they’re live service titles is maybe a part of the issue, but certainly not the whole issue.