Wouldn’t that count more as a critique of the style than of the technique?
Wouldn’t that count more as a critique of the style than of the technique?
I’ve been running Plasma 6 + Wayland since the packages went live in the Arch repos and have had zero issues. I was already running Wayland sessions in Plasma 5.2x with only a few minor annoyances. On AMD hardware.
This hexagram brings the image of a fox crossing a frozen river. If it drops its guard before reaching the end, its tail will get wet and all the care it took until then will be wasted.
Flux decided to make the fox humanoid and to completely thaw the river but I liked the result.
I didn’t mean to imply that they did. Just pointing out a difference.
At least launchers don’t fry your SSDs and tank your performance like Denuvo “allegedly” does.
The only one I know is Street Fighter 6 (over a year after release too) but I’m sure there’s at least two others. Your point is made, however.
Wrong premises lead to wrong conclusions. Games are expensive because publishers that add absolutely no value to the product take a big cut of the revenue. The solution is not to raise prices and continue feeding the parasites, it’s to cut costs. Otherwise, the price increase will simply lead to less people buying the products and even lower profits.
Sure, but you’re saying that you’d call this “badly drawn” if it were made by a human. And the reasons you’re giving are that it isn’t realistic. But the two aren’t the same.