It depends on how the studio signed the publishing contract and should they part ways, who owns the IP. But if the game loop is proven good and have fan base to sustain a studio, someone will take the torch if the game was shut by publisher.
the creations are really small if I remember correctly, they are like kilobytes or things put together in a container. (there are maximum objects limits for the creation as well. ) I don’t know the max amount of favorite you can keep though, haven’t played the ps3 ones for quite a while.
if you mean the dive then just standing medium kick with proper spacing, if you are on emu you can snap shot the match or add more token and just practice anti air if it jump and dive from mid distance.
Source : https://wiki.supercombo.gg/w/Super_Street_Fighter_2_Turbo/Ken
If you only play old games for story mode, the CPU read inputs so you are gonna have a bad time anyway if you don’t exploit their tendencies. Don’t spam fire ball cause I think by the 2nd or 3rd match you start to getting jumped on. In fact, if you know how to do anti air(couch heavy punch from Ken) with proper timing you can beat the run pretty easily except char with command grab.
Like for CPU don’t even try complex input, read on internet for most basic punish(like empty jump in and then throw against zoner) cause throw is really high damage & strong in SF2. If you push them to wall then you do the light punch fireball with some distance to bait them to jump over then do your punish.
well, I am not good but consider I can usually finish all the combo trainings 100% so my execution is quite okay. (I quit fighting game cause the button tapping is quite noisy, so no more fighting game after my son was born. )
It’s a huge time sink and there are also cheaters(on pc specifically), so good luck.
Merge needs some stomp, yeah, mine stomp yours.
edit: note, this is a good thing, cause then we both have unlimited supply of tickets.
thanks lemmy and now I know what it is and doesn’t have to watch. ;)
which is really odd consider that they just released a console HDR patch and says they are working toward releasing FSR3.1 for both console and PC “soon”.
I wish that in the future developer can just host their own game with very minimum cost/overhead unless they really need some platform’s backend feature. (multiplayer game mostly.)
For single player game I really don’t see why it is so difficulty to host (even torrent it) would be a hard thing to do. During the shareware/pre-steam days where you may have downloaded the full game with a soft lock, I’ve played a whole game and then try find way to send my money as well. (was not living in NA at that time and there was no guarantee that a game will be imported with official vendor.)
vs the linear plot AI, yeah, it’s super boring consider how OP the main character is. It really depends on how they execute the multiplayer side of thing as seen by the success of Helldivers 2. I honestly think that would be a cool coop/pvp game during my play through and fell short be cause the variety of the “gun” is lacking and perks are RNG based. The time limited mission kept repeating and gets boring after a while, so I just beeline and finished the story and post game(including DLC).
in short, the market is formed by the money spent and what kind of product people buy. Simply don’t buy the stuff you don’t want, and spend actual money on things you want. People need to learn that their own preference does not reflect the actual statistic distribution on what others find “worthy” of their money.
yeah the 10/30/45/45s delay is not actually a queue, in fact might actually be extra burden to the connection/login system where given enough player “waiting” they are triggering themselves with massive amount of login requests.
there are already PC utility the generate self invites without modify the game or inject.
I hope it works fine as last night was really smooth, however weekend is not guaranteed for sure.
It’s fine really, and honestly have that group somewhere helps your enjoyment a lot even if it’s just one mission and you have to leave. There are plenty mission types to choose from with variable length of mission time across different difficulty levels. Like I am not the most grindy guy in my group(the top grinder is already over lv30 while I am only lv17.) And most of the base weapon from the free warbond you can unlock remain pretty decent as well. (one of the best guns so far is in the free warbond and only on page 4)
There are plenty causal groups as well, much better than randomly public lobby IMO.
like this on official lfg channel:
I strongly suggest using official discord’s lfg thread/channel to look for a group in your timezone. MM can work but you don’t know how they are gonna play the game. In my experience public lobby is really hit and miss, but the pre-formed group, even with play style difference, with communication and adaptation it is way more fun. Just have some common goals to work with, like the daily personal order, the things you want to unlock, etc and every one helping each other out is best.
As the victim of the AMD 7000 series crashes, after tweak my settings through community help and my personal adaptation the crash is almost non-existent now. While the game can still be jank at times, it’s probably the best coop game by a mile. As the difficulty ramping up, more and more coordination is required, long wolfing will rarely work against some harder objectives as you would be required to do split works “while” defending the “operator” and objective area. There are plenty of mission type when level goes higher as well. To unlock better ship module upgrades requires mission samples you have to extract with the divers. That pretty much require you to explore more during mission, expose you to more risk, and make the mission time go longer. It’s very risk and reward and require on the fly decision making, almost all the time and plan can all be thrown off the table if people make very innocent mistakes. (like running away from enemies and ended up attracting even more enemies.)
If you are not fan of unstable stuff, maybe wait a month or 2, but IMO it’s very fun especially if you find groups of people to work together.
it’s viral game what do you expect?
I already post a bit before and got down vote a lot and I laugh in their face and tell them to stick their fingers somewhere private if they check the news a month later. And no, it’s not even a month, the stock crash happened in less than a week and soften stance “open for communication” quote arrived shortly after.
They are trying to do this to prop some social distractions as always but this time, also like past couple times involving youth and video games, back fires hard and eventually achieves very little. (for general population) But hey, it generate enough buzz and make them distracted from other economical issues.(like crash of their builder mega company, compare to the short market crash of video game sector, lol. )
Yes, rage baiting works.
Ubisoft does not have enough new games releasing that’s in good enough state to justify 7.99 per month let along 17.99 per month. I bet there are terms and trickery if people tried to do 17.99 and play games like new Prince of Persia and Avatar and then unsub. (that’s my cynical side coming out, but it’s ubisoft. )
Or, for ubisoft, you wait a couple month and then boom, big sale for the game released 1~2 months ago.
It’s the end point modem+router. It’s like saying removing the landline phone from people’s house without destroy the exchange boxes would cripple communication. It’s not cause they are easily replaced.