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Cake day: June 11th, 2023

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  • PenguinTD@lemmy.catoGaming@beehaw.orgNeed fighting game advice
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    3 months ago

    If you only play old games for story mode, the CPU read inputs so you are gonna have a bad time anyway if you don’t exploit their tendencies. Don’t spam fire ball cause I think by the 2nd or 3rd match you start to getting jumped on. In fact, if you know how to do anti air(couch heavy punch from Ken) with proper timing you can beat the run pretty easily except char with command grab.

    Like for CPU don’t even try complex input, read on internet for most basic punish(like empty jump in and then throw against zoner) cause throw is really high damage & strong in SF2. If you push them to wall then you do the light punch fireball with some distance to bait them to jump over then do your punish.


  • well, I am not good but consider I can usually finish all the combo trainings 100% so my execution is quite okay. (I quit fighting game cause the button tapping is quite noisy, so no more fighting game after my son was born. )

    • street fighter have a couple arch type, ryu/ken is shoto and they have actually different play style even though their basics looks similar.
    • for any fighting game the distance that your opponent’s attack can reach is very important. a good player can simply whiff punish you and throw jabbing you because you don’t understand the +/- etc after a blocked/whiffed attack.
    • hit confirm is also important, which means a simple combo that you can start when you have advantage, but not too “negative” when it’s blocked. (training mode can show these info) Where the first 2~3 hit of your combo is safe and once you get better and landing those 2~3 hit combo, pick something that allows you to cancel into special moves, knock down or throw(which is also a down). All the more fancy complex combo is not really useful if you can’t even land a 2~3 hit combo on opponent.
    • punishing specific match up’s bad move, ie. a fireball at wrong distance allows opponent to jump in and lands full combo out of it. you have to do training mode a lot and study your match up.
    • and finally, study the neutral game, where both side starts from distance that all normal attacks are out of range, what can you do from that point of space and what opponent’s char can do from their space. If you keep getting beat by opponent’s certain move, rewatch the replay, check their input, record that input to a training dummy, and find what you can do as counter.

    It’s a huge time sink and there are also cheaters(on pc specifically), so good luck.





  • I wish that in the future developer can just host their own game with very minimum cost/overhead unless they really need some platform’s backend feature. (multiplayer game mostly.)

    For single player game I really don’t see why it is so difficulty to host (even torrent it) would be a hard thing to do. During the shareware/pre-steam days where you may have downloaded the full game with a soft lock, I’ve played a whole game and then try find way to send my money as well. (was not living in NA at that time and there was no guarantee that a game will be imported with official vendor.)


  • vs the linear plot AI, yeah, it’s super boring consider how OP the main character is. It really depends on how they execute the multiplayer side of thing as seen by the success of Helldivers 2. I honestly think that would be a cool coop/pvp game during my play through and fell short be cause the variety of the “gun” is lacking and perks are RNG based. The time limited mission kept repeating and gets boring after a while, so I just beeline and finished the story and post game(including DLC).




  • It’s fine really, and honestly have that group somewhere helps your enjoyment a lot even if it’s just one mission and you have to leave. There are plenty mission types to choose from with variable length of mission time across different difficulty levels. Like I am not the most grindy guy in my group(the top grinder is already over lv30 while I am only lv17.) And most of the base weapon from the free warbond you can unlock remain pretty decent as well. (one of the best guns so far is in the free warbond and only on page 4)

    There are plenty causal groups as well, much better than randomly public lobby IMO.

    1. public lobby the host can kick you and you waste all the time you sink into the mission.
    2. public lobby doesn’t really limit region that well and your connection heavily relies on host’s internet. So if you ever want to do pub games, host yourself so you are in control.
    3. discord is somewhat more tie to the account socially so people will behave a bit better than publish match making.
    4. there are on the fly lfg as well. plenty of options.

    like this on official lfg channel:


  • I strongly suggest using official discord’s lfg thread/channel to look for a group in your timezone. MM can work but you don’t know how they are gonna play the game. In my experience public lobby is really hit and miss, but the pre-formed group, even with play style difference, with communication and adaptation it is way more fun. Just have some common goals to work with, like the daily personal order, the things you want to unlock, etc and every one helping each other out is best.


  • As the victim of the AMD 7000 series crashes, after tweak my settings through community help and my personal adaptation the crash is almost non-existent now. While the game can still be jank at times, it’s probably the best coop game by a mile. As the difficulty ramping up, more and more coordination is required, long wolfing will rarely work against some harder objectives as you would be required to do split works “while” defending the “operator” and objective area. There are plenty of mission type when level goes higher as well. To unlock better ship module upgrades requires mission samples you have to extract with the divers. That pretty much require you to explore more during mission, expose you to more risk, and make the mission time go longer. It’s very risk and reward and require on the fly decision making, almost all the time and plan can all be thrown off the table if people make very innocent mistakes. (like running away from enemies and ended up attracting even more enemies.)

    If you are not fan of unstable stuff, maybe wait a month or 2, but IMO it’s very fun especially if you find groups of people to work together.



  • I already post a bit before and got down vote a lot and I laugh in their face and tell them to stick their fingers somewhere private if they check the news a month later. And no, it’s not even a month, the stock crash happened in less than a week and soften stance “open for communication” quote arrived shortly after.

    They are trying to do this to prop some social distractions as always but this time, also like past couple times involving youth and video games, back fires hard and eventually achieves very little. (for general population) But hey, it generate enough buzz and make them distracted from other economical issues.(like crash of their builder mega company, compare to the short market crash of video game sector, lol. )

    Yes, rage baiting works.


  • Ubisoft does not have enough new games releasing that’s in good enough state to justify 7.99 per month let along 17.99 per month. I bet there are terms and trickery if people tried to do 17.99 and play games like new Prince of Persia and Avatar and then unsub. (that’s my cynical side coming out, but it’s ubisoft. )

    Or, for ubisoft, you wait a couple month and then boom, big sale for the game released 1~2 months ago.