Just picked this up last night, fantastic game. Feels like a lot of the unique personality of Morrowind, but even more concentrated.
Just picked this up last night, fantastic game. Feels like a lot of the unique personality of Morrowind, but even more concentrated.
Sounds like you can only play while the car is in park, so it wasn’t really a safety issue.
This wasn’t on my radar at all, but Second Wind’s Bytesize review was so positive about it that it got me interested.
Most PC games probably won’t support multitouch, I’d guess you’re most likely to find it in games that have a phone version (or started as a phone game).
I don’t know of a good way to identify those games though. My best guess is to look at some of the curated lists of touchscreen friendly games (example 1, example 2) and look for games that are available as a mobile title and would benefit from multitouch support.
For frame rate, I would recommend the settings presented in this video. The video has chapters, so you can jump straight to the recommended setting section. They include battery saver, recommended (40fps), or prettiest (30fps). The higher fps setting may help with combat, but the game is meant to be hard and very punishing. A lot of the game comes from trial and error, and steadily improving your playing and pattern recognition.
For messages, it’s possible a graphical setting might help, but otherwise the deck has a built in magnification tool that may help you. Normally you hold down either the steam button or the “. . .” Button and then press L1 to turn on the magnifier, but if you’re using it frequently you can also bind one of the back buttons to magnify. I would also recommend setting some of the back buttons to toggle between potions and drink them, I found that to be very helpful when playing.
Are you not liking how it runs/performance, or are you not liking the game itself?
We can make suggestions on how to get better performance, but if the gameplay doesn’t appeal to you there’s not much we can do about that.
Where did you see that it’s immutable? To the best of my knowledge, the regular version of CachyOS is not immutable, and I don’t see where it says the handheld version will be any different.
Heroic is great, but this does have a useful place. In addition to epic and gog, this also supports:
And it makes it easy to make native looking web apps for the following:
Finally it imports games installed through the different app stores to make them appear like native apps.
The remote play together integration is great too, because that will easily let you play local multiplayer games online regardless of what store they come from. That alone might make it worth using over heroic for party-style games from epic.
XCX is such a blast, and it works so well on the Deck.
Selling the game for $3 will do that.
I know it was a pretty early one to support the deck, but games like CS;GO supported Linux for many years before the proton was a thing.
Did it have a good sale? I’ve been waiting for a sale (or the mobile version) myself.
I’m really interested in Mr Sun’s Hatbox actually, I’ve played some of his previous games and they were really good. I take it you recommend it?
Meanwhile the 2023 Call of Duty was one of the worst selling ones in the series.
There’s a flatpak in the discover store called AM2RLauncher. I installed that and right clicked on it to add it to steam. You have to also have the am2r 1.1 zip file.
Once I had it in steam, I used the SteamGridDB plugin to give it some artwork. The in game controls didn’t automatically work with the steam deck gamepad, but if you go to community layouts and hit “show all” there will be at least 3 that change the deck controls to keyboard inputs that do work.
One other note is that the default binding for missiles is control, but for some reason holding control seems to be blocking other inputs preventing you from firing missiles. This could probably be fixed by changing the key, but I instead changed the in game settings to make missiles a toggle ala super Metroid, and that fixed it for me.
In case you didn’t know, there’s an official community for it here on Lemmy.
The developer of it is active there and everything!
Shattered Pixel Dungeon is available at a flatpak now, and it’s a really great roguelike.
The open source projects I’ve spent the most time playing are OpenMW and Primehack, but they both require you to have copies of the original games.
Main reasons are for better software support and the option to use different desktop environments. For a gaming focused device I think SteamOS is great, but if I was docking my deck and using it as a development environment I would definitely want a less locked-down linux OS.
The appeal of Bazzite is that you still get all the benefits of SteamOS, but you also have more options for software and desktop environment. Other linux distros like OpenSUSE would have a even less restricted OS, although you would be making tradeoffs for some of the other nice things about SteamOS.
As far as I know, you can probably use chromium. You’ll have to set that up yourself though, or use a 3rd party tool.
Tunic looks great, I’ve been waiting and hoping it will get a decent sale.