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Joined 1 year ago
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Cake day: June 21st, 2023

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  • Even as far back as XP/Vista Microsoft has wanted to run the file system as more of an adaptive database than a classical hierarchical file system.

    The leaked beta for Vista had this included and it ran like absolute shit, mostly because harddrives are slow and ram was at a premium, especially in Vista as it was such a bloated piece or shit.

    NTFS has since evolved to include more and more of these “smart” file system components.

    Now they want to go full on with this “smart” approach to the filesystem.

    It’ll still be slow and shit, just like it was 2 decades ago.


  • The A770 is actually fantastic, even more so for the price.

    What was garbage was the drivers and they’ve come a long way in bringing them up to speed.

    They had and to some extent still have a rather gigantic hurdle to cross getting older games up to speed, but the decision to employ at least partial Vulkan translation instead of trying to get DX9/10 drivers up to speed was a huge leap already.

    For modern games, when they are at least tested to run on the Intel cards, they perform on par with cards from AMD and Nvidia that cost $150+ more.

    And no, this isn’t coming from some Intel fanboy, I haven’t bought an Intel CPU since Coppermine and for GPUs I’ve simply switched between what was the best for a specific priceclass at the time I upgraded. And whenever something really new came along, like Kyro3D and PhysX cards (and now Intels GPUs), I bought those too.

    Also realize that Arcs ray tracing engine beats AMDs and keeps up with Nvidias in their first iteration of the chip.

    Their tech is sound and fully has the potential to be a competitor.






  • All game content and story issues aside, what pisses me of the most is that a month after release, we still only had a microscopic amount of bugfixes that don’t even address some of the larger issues with the game.

    I don’t want to bring up BG3 again, but at this timespan after the game release, Larian already fixed THOUSANDS of bugs, big and small and overall, the game was much less obviously buggy than Starfield is. It’s issues were more inconsistencies in logic and a handful of quest breakers, but otherwise not even noticeable until you read the patch notes.

    It’s crazy to me there’s so little action from Bethesdas side in fixing this heap. I guess it rolls into their bullshit PR of pushing for Awards (they are literally looking to get a Grammy …) and saying the game is nigh on perfect.