Edited to clarify. And you can roll separated buttons just as easily… I know because I’d do it a lot on the psp with dj max.
One of them Carpenter nerd types.
Edited to clarify. And you can roll separated buttons just as easily… I know because I’d do it a lot on the psp with dj max.
The directional pad is four separate buttons. Up down left right. I want them to be like the c buttons on the Nintendo 64 controller. Separate.
What ends up happening with me is that I’ll press down but not squarely down. There is a good chance I’ll press partially to the left or right while using smaller d pads. This causes extra inputs I didn’t intend to do happen. The ds made playing tetris much harder on me than it should have for me.
Yeah, I just wish they’d split the directionals.
I do not know what the industry wide obsession is with connected D-pads, but my chunky thumbs do not appreciate it.
And with that in mind, the Playstation style of controllers are the closest thing to my ideal controller currently on the market.
Also, I prefer thumbstick under D-pad just in case I need to hit one of those buttons regularly I have a few options.
Terraria. An old friend popped up to ask me if I’d like to play and it’s been many updates ago and at least a decade since I last played. We are playing both calamity and Fargo souls mods mashed together and having a hell of a time with the extreme difficulty as we work through the boss fights.
Not to mention our life schedules work out to 2 hours a day.
I finally started doing story missions in dragons dogma 2. I’m level 60 and just started quests in the first main city.
I don’t think I played anything over the past week. I’ve been thinking about trying some fresh builds in nova drift, which is in it’s final steps to full release.
I remembered that I played dragons dogma 2, as I also did last night and there is something inherently wrong with the later parts in that game. I’m wandering through the desert sections of the map, clearing everything as I go, and I’ve flat out lost pawns while just walking on major paths. They get stuck running into a cliff face somewhere and no commands or anything else will tell them to knock it off. I literally have to go to them, pick them up, and move them away from the wall. I must have missed one of them getting this stuck as she simply despawned completely instead of teleporting back to the group. I have been besieged by roaming groups of what might as well be orcs only to look at the minimal and realize my front men are somewhere 100m back. It’s so incredibly frustrating.
Huh. I wonder if maybe covering nearly every single product in it, mixing cloth with it, and generally using it for everything large or small might not have been the way to avoid being completely full or microplastics.
If this isn’t an SCP, it definitely should be. That being said I’ve never experienced this and I spent an awful lot of time wandering in the wildernesses in Monterey.
I thought about playing a lot of things. I spent about 2 hours in helldivers 2 and that was about it for the week.
Considering it was asked to copy the previous text, it could easily be something the creator of this screen cap had written and the chat or literally just copied. A ‘repeat after me’ into a gotcha.
Nevermind. Enough other screenshot have shown the exact same text in realistic looking prompts that I suppose this is legit… Sadly.
In no particular order:
Half minute hero: quirky, quick, hilarious, and a bit stressful at times. It’s a perfect mobile title.
Disgaea: infinitely scaling/playable strategy rpg. You can power through the game pretty quickly, or take your time and slowly become a god so strong that even friendly healing spells miss you.
Patapon (2 and 3): rhythm based game about using drum commands to get your little dudes to complete missions.
Dj max (any/all):dance dance revolution for your thumbs. Korean game featuring Korean artists. One of my favorite continuing series.
Monster hunter (freedom through portable 3rd): action rpg all about them boss fights. Kill monsters, use their parts to hunt tougher monsters in a game all about incremental progression, inventory management, and learning movement patterns to git gud.
Patchwork hero: do you like the dig dug stages where you slice off bits of the land to drop enemies into the water? This is that except they are airships and you must defend your homeland
Lumines (1 and 2): musical game about matching colors and making combos in a tetris-esque style game. The devs went on to make tetris effect.
Cladun 2: so I heard you like action rpgs, infinite scaling, pixel art, and enough grindy systems that even my power tools get jealous. Enter Cladun.
I’m wondering if I missed any I spent a disproportionate amount of time on… But these were the first ones to pop into my head.
Regardless of how this plays out, I can confidently say that I’m done supporting that company in any way, shape, or form.
Depends on the game.
Monster hunter: they get the cute armor sets. Dudes get the fat armor sets, while that version of the lady armor is something like a mecha teddy bear.
Social games: I aim for the more gender neutral looks, and for whatever reason guys are almost always bulky. It’s usually somewhat possible to get a female avatar to look guyish. And if it’s using voice chat, there is very little question.
Online MMOs: I have set male and female character tropes/character types that have been developed for 20ish years at this point. Coskii is an axe welding merchant or as close to that as I can manage. My thief is a lady, archer is a guy, wizard is a guy, and sorcerer is lady.
Single player whatevers: it depends on the character sounds. Sometimes games can get a bit excessive with their sound design, and for whatever reason make the guy voice sound like he’s constipated for every sound effect.
Probably that first NES controller… Those corners were hell on the palms.