Hail Satan.

Kbin
Sharkey

Using Mbin as a backup to my main Kbin account due to tech issues on Kbin.social. May either switch to this one permanently or abandon it, depending on how Kbin’s development goes. All my active fedi accounts are linked.

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Joined 3 months ago
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Cake day: March 4th, 2024

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  • Sometimes I love to entertain the idea of a timeline in which SEGA never dropped out of the hardware scene and was still a viable 4th option in the console space. It’d be real interesting to see what the gaming landscape would look like today if the Dreamcast had better market performance.

    Though, I kinda expect Nintendo to be the next one of the Big Three to stop making hardware, if anybody. I know they’ve got plans for a Switch successor already, but it wouldn’t surprise me at all if Nintendo decides to either offer themselves up for a merger, or just goes purely software and starts making Marios and Zeldas for Playstation.




  • I’m actually really surprised that Valve is loosening up on this one. They usually play hardball when it comes to refunding a game past the 2 hour mark.

    Going by the price being listed in what appears to be USD, I’m going to assume this is a US player, but is there any confirmation on where this person is from? My theory was that Valve wouldn’t issue refunds unless you were from a soon-to-be-unsupported region, so that could change my thoughts on things.

    EDIT: Also just noticed this was a refund back to the Steam wallet, and not to the original payment method. I’ve not refunded a game on Steam in many years, but is this their standard practice these days?



  • There are a lot of complaints about this, but the two most legitimate ones are:

    • PSN accounts are not available in every region that Steam allowed Helldivers 2 to be sold in, so some people are going to lose access to a game they’ve paid for and have been playing for months
    • Sony has a bad track record with protecting users’ data, and many people do not want to give Sony more access to their PII








  • Wouldn’t that require modifying the game in some way to function? At that point, it’s already an EULA-violating action which a publisher would normally revoke a license over, anyway. So why not just use pirated/cracked copies if the community’s going to go the route of hosting their own network, anyway?

    I’m not familiar with The Crew or its community, so I’m just not understanding what practical difference this makes for anybody still trying to play the game at this post-shutdown time.