I don’t know anything about Balatro, but I suppose one could say souls likes are a bit rogue-liteish. The other element of roguelikes and lites alike is RNG. Which only occurs in souls likes through drops and what move the enemy decides to use, and not really the level design to a point where death is still a massive setback toward progress in the overall game.
So Balatro is a Rogue-like and Elden Ring is a Rogue-lite?
I don’t know anything about Balatro, but I suppose one could say souls likes are a bit rogue-liteish. The other element of roguelikes and lites alike is RNG. Which only occurs in souls likes through drops and what move the enemy decides to use, and not really the level design to a point where death is still a massive setback toward progress in the overall game.