nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months ago'We try not to make it painful, except when it comes to skill': Remnant 2 design leads talk adding player-driven QoL features, and the task of making a player-friendly soulslikewww.pcgamer.comexternal-linkmessage-square1fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-link'We try not to make it painful, except when it comes to skill': Remnant 2 design leads talk adding player-driven QoL features, and the task of making a player-friendly soulslikewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square1fedilink
minus-squareSpacehooks@reddthat.comlinkfedilinkEnglisharrow-up0·7 months agoReally liked the game. Worth a buy on sale