I’m still disappointed that stadia didn’t work out in some ways. Imagine if they were working more like valve improving community tools culminating in the basis for their cloud offering.
Remote computing almost never makes sense. The equipment needed to access it always winds up better as a local option. Even your phone can do a half-decent job in fairly modern games.
This is a pretty ignorant statement, you clearly never tried it or had a device that couldn’t play the games you wanted.
You can’t run BG3 on your phone, or a Chromebook. You can run it on game streaming services. Larian probably has no interest in making it run on your phone and that’s okay, it works great on Nvidia or whatever. It worked great on stadia, and I miss it.
You can run games technologically like that on devices technologically like that, which is why game streaming has never caught on, and probably never will. Larian may well license someone to port that specific game to Switch or Switch 2 or whatever. And such a port would work fine, on a ~$300 device, with zero latency, no bandwidth concerns, and no cutting-edge infrastructure.
I’m still disappointed that stadia didn’t work out in some ways. Imagine if they were working more like valve improving community tools culminating in the basis for their cloud offering.
Remote computing almost never makes sense. The equipment needed to access it always winds up better as a local option. Even your phone can do a half-decent job in fairly modern games.
This is a pretty ignorant statement, you clearly never tried it or had a device that couldn’t play the games you wanted.
You can’t run BG3 on your phone, or a Chromebook. You can run it on game streaming services. Larian probably has no interest in making it run on your phone and that’s okay, it works great on Nvidia or whatever. It worked great on stadia, and I miss it.
You can run games technologically like that on devices technologically like that, which is why game streaming has never caught on, and probably never will. Larian may well license someone to port that specific game to Switch or Switch 2 or whatever. And such a port would work fine, on a ~$300 device, with zero latency, no bandwidth concerns, and no cutting-edge infrastructure.