Toddlers were missing too at launch (sims went directly from baby to kid). That and pools at least got corrected in time with updates.
It also got rid of 3’s full town simulation to have only very small neighbourhoods load at one time. Admittedly, this was a performance hog in 3 and created quite a few problems. But that also felt a lot more “alive”. It’s not like 4 is that much less broken than 3.
And then there is a huge problem with 4 compared to previous entries IMO. The game is boring. The new mood mechanic at least is an interesting evolution, but beyond that it always feels like nothing is happening if you don’t provoke it in some way.
Tbh I kinda see the differences between TS4 previous Sims games as being similar to the differences between Skyrim and previous elder scrolls games. If you’re into modding games, TS4. If you want your game to be fun without mods, play a different game in the series.
Toddlers were missing too at launch (sims went directly from baby to kid). That and pools at least got corrected in time with updates.
It also got rid of 3’s full town simulation to have only very small neighbourhoods load at one time. Admittedly, this was a performance hog in 3 and created quite a few problems. But that also felt a lot more “alive”. It’s not like 4 is that much less broken than 3.
And then there is a huge problem with 4 compared to previous entries IMO. The game is boring. The new mood mechanic at least is an interesting evolution, but beyond that it always feels like nothing is happening if you don’t provoke it in some way.
Tbh I kinda see the differences between TS4 previous Sims games as being similar to the differences between Skyrim and previous elder scrolls games. If you’re into modding games, TS4. If you want your game to be fun without mods, play a different game in the series.