In certain instances during gameplay, having a scrolling 16:9 perspective will ruin puzzles and progression that hinges on the discrete screens of the original world map.
You’re correct. From playing, I was pleased to see that secret rooms (specifically the bombable wall in Tail Cave hiding a room with a secret seashell) was thoughtfully obscured.
It was interesting to see that Kaepora Gaebora fades out after a certain distance as opposed to flying in that direction forever, and I did occasionally notice the odd visual stutter when distant “rooms” repopulate with monsters.
A lot of care went into this remake.
I saw a video on this earlier. Surprised Nintendo hasn’t shut it down yet.
It being open source is a good sign. I’m not aware of Nintendo going after any open source projects.
Open/closed source has nothing to do with it. If this project is using Nintendo IP without permission (and I see no evidence this is a licensed product) Nintendo will definitely go after them.
Aaaand it’s gone (12 hours ago).
They will. I have zero doubts about that. I grapped it as soon as I could.
Aaaand here is the takedown notice: takedown