The maker of the video game Genshin Impact has agreed to pay $20 million and to block children under 16 from making in-game purchases without parental consent to settle Federal Trade Commission all
For what it’s worth, the “loot boxes” are quite fair because of the pity system:
Every 10 pulls you’ll get one if the featured 4* characters
Within 90 pulls you’re guaranteed to get a 5* (though you’ll almost certainly get it between 74-80 pulls)
When you get a 5*, there’s a 50% chance of getting the featured character
If you lose the 50/50, the next 5* will be the featured character.
The pity system persists through each banner.
Each patch, free players will have enough resources to guarantee one of the featured characters and their signature weapon (provided they do their daily tasks and clear the content).
I’ve been playing Star Rail since launch, never purchased any premium currency. It’s certainly the fairest form of gacha I’ve seen.
It kinda sucks that Hoyo is being targeted, when the system is so transparent and forgiving. There are MUCH more predatory systems out there.
In theory I agree, but live service games need to be sustainable somehow. Subscriptions are one method, but create a barrier to entry past the trial phase.
I don’t think about the Hoyo model as gambling (it is), as the vast majority of successful pulls happen between 74-80 pulls.
In any case, I don’t disagree with you, but simply pointing out the obscurity claimed in the article is false, the system is transparent and fair, compared to other games which are far more deserving of being regulated.
For what it’s worth, the “loot boxes” are quite fair because of the pity system:
Each patch, free players will have enough resources to guarantee one of the featured characters and their signature weapon (provided they do their daily tasks and clear the content).
I’ve been playing Star Rail since launch, never purchased any premium currency. It’s certainly the fairest form of gacha I’ve seen.
It kinda sucks that Hoyo is being targeted, when the system is so transparent and forgiving. There are MUCH more predatory systems out there.
Nothing inside a video game should cost real money.
Making it gambling is a thousand times worse. That fundamental abuse can’t be fixed by tweaking numbers.
In theory I agree, but live service games need to be sustainable somehow. Subscriptions are one method, but create a barrier to entry past the trial phase.
I don’t think about the Hoyo model as gambling (it is), as the vast majority of successful pulls happen between 74-80 pulls.
In any case, I don’t disagree with you, but simply pointing out the obscurity claimed in the article is false, the system is transparent and fair, compared to other games which are far more deserving of being regulated.
Such copium.
How? I’m F2P lol
Not if you participate in any of the bullshit you just described so tenderly.
You say tenderly, I say transparent.
I enjoy the game, the fact that I can’t get every unit for free doesn’t bother me. There’s no copium here dingbat.