nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoNintendo Patent Approved in August Could Be What It Uses Against Palworldgamerant.comexternal-linkmessage-square11fedilinkarrow-up140arrow-down12
arrow-up138arrow-down1external-linkNintendo Patent Approved in August Could Be What It Uses Against Palworldgamerant.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square11fedilink
minus-squarerbn@sopuli.xyzlinkfedilinkEnglisharrow-up53·2 months agoHow the hell can one have patent of ‘catching a creature through aiming’ or even more crazy to me ‘riding a creature’ in games? Both concepts exist in so many games and even in real life. I mean did Nintendo never hear of horses?
minus-squareASDraptor@lemmy.autism.placelinkfedilinkEnglisharrow-up23·2 months agoGreed. Simple as that. They only care for money. And they used to get a pass because they made good games. Not anymore.
minus-squareSaledovil@sh.itjust.workslinkfedilinkEnglisharrow-up6·2 months agoRiding a creature. “Daggerfall” had ride-able horses. That’s the oldest example I can think off. But there’s probably something even older than that.
How the hell can one have patent of ‘catching a creature through aiming’ or even more crazy to me ‘riding a creature’ in games? Both concepts exist in so many games and even in real life. I mean did Nintendo never hear of horses?
Greed. Simple as that. They only care for money. And they used to get a pass because they made good games. Not anymore.
Riding a creature. “Daggerfall” had ride-able horses. That’s the oldest example I can think off. But there’s probably something even older than that.
Joust?