• Mishmash2000@lemmy.nz
    link
    fedilink
    English
    arrow-up
    83
    ·
    2 days ago

    So because you will be able to generate game assests easily without weeks of modelling and texturing etc games will be waaaay cheaper to buy right?… Right?…

    • SorteKanin@feddit.dk
      link
      fedilink
      English
      arrow-up
      29
      arrow-down
      2
      ·
      edit-2
      2 days ago

      I know you’re being sarcastic but if we actually look on the bright side, then tools like this could make indie games easier to produce. More and better indie games could in theory bring more competition to companies like EA and that could actually pressure them to make games cheaper.

      • skulbuny@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        1
        ·
        edit-2
        2 days ago

        I’m a socialist. I understand market forces and I wish more people did. Technology itself can help the lower class. Government protection of technology (patents, copyright) will always hinder them.

        lowering the barrier to entry without protecting the elite will bring about market forces necessary to defeat corporations—small sizes can move and adapt faster and try new things than those with institutional bureaucracy, who just follow the money and don’t innovate. Corporations learned this, and now use government protections (copyright, patents) to prevent these new, necessary, market forces. I don’t like the “economic” terms myself, but it’s not rocket science that corporations benefit from cops (aka law enforcement aka laws).

        We can remove the restrictions on new market forces by reducing IP protections, prevent corporations from mucking with newbies by preventing them from getting uncompetitive protections, or by stealing from corporations without regard for the law. I think we should steal more, honestly.

        Stopping technology has never worked, though. I understand the plight of artists, but I’m extremely excited for the new human artists that dream up art that AI can’t create because it hasn’t been fathomed before.

        • taladar@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          22 hours ago

          AI isn’t so much technology to create stuff as it is technology to scam people out of their money though, much like cryptocurrencies or the Hyperloop.

      • theneverfox@pawb.social
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        3
        ·
        1 day ago

        That’s how I look at AI. It will never (in it’s current forms) replace people, but it can turn a passionate creator into a one person army

        Using AI is a form of programming - you turn the right words into action. Programming is magic, an AI user is a warlock

        • taladar@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          7
          ·
          23 hours ago

          As a programmer I can tell you that AI is nothing like programming because programming is deterministic and repeatable and AI is anything but.

          • theneverfox@pawb.social
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            17 hours ago

            Oh, I said that as a programmer all right. And that’s how I’ve approached AI - I ran it locally, and kept poking it until I began to get a feel for it. Until I could see patterns. Until I could put together a methodology

            They exist. Word choice matters greatly. Shorter is better. Varied word choice is better. Less “orders” is better. Strange combinations of tokens can convey something in non-obvious ways. They all seem to have a very strong attachment to the name “Luna”

            They’re as deterministic as any software is, if you run it in the same state with the same input you’ll get the same result, sometimes with minor wording changes

            And software isn’t as deterministic as we pretend it is. Programming doesn’t require it either, luckily. Every program you’ll ever write is interacting with complex systems no one fully understands, and it will sometimes act unpredictably

            Programming is about finding patterns in the chaos, then using them to get the result you want. You need consistency - not deterministic outcomes. You can program with anything you can find the patterns in - even human behavior or the physical world. You can program yourself.

            You can treat AI like something unknowable, or you can find the patterns and put them in your toolbox

          • Trantarius@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            2
            ·
            22 hours ago

            AI is actually deterministic, a random input is usually included to let you get multiple outputs for generative tasks. And anyway, you could just save the “random” output when you get a good one.

            • taladar@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              ·
              21 hours ago

              Maybe deterministic wasn’t quite the correct word but basically it only gives you a result that resembles your previous result if you change absolutely nothing, not the training data for the model, not the model, not the random seed, not the prompt,… which makes it useless for iteratively approaching a usable result. I guess the output space is not contiguous might be a better way to describe it.

              • 0ops@lemm.ee
                link
                fedilink
                English
                arrow-up
                1
                ·
                21 hours ago

                Right, technically deterministic, but not practically