• Queen HawlSera@lemm.ee
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 months ago

    People say Rockstar just “Isn’t a rockstar anymore”

    No, this is pretty much how I expect from washed up rockstars who’ve sold out and only care about reliving the glory days. Constantly shouting “Don’t you know who I am?” when anyone gives them any grief.

  • stardust@lemmy.ca
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    I’m tired of games getting songs removed, so I am actually glad Rockstar and hopefully others are going the route of trying to only get songs that won’t end up having to be removed down the line. Not cool getting an update getting a song removed.

      • Snot Flickerman@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        2 months ago

        and there’s no way Rockstar is going to be paying $99 million dollars for just songs.

        GTA V/Online produced $8.5 billion in revenue.

        I mean, I guess you’re not wrong, (how else could they be milking it for this much money but being cheap?) but it still makes them fucking cheap bastards.

      • Altima NEO@lemmy.zip
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        2 months ago

        Especially when they’re kind of a 1 hit wonder.

        https://youtu.be/mpPFxqgfBAI

        But asking for as much as they did, you’d think their songs were much more popular. They’re no Billy idol, Depeche Mode, Tears For Fears, etc.

        • Snot Flickerman@lemmy.blahaj.zone
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 months ago

          If they’re a 1-hit wonder, maybe that’s why they want more up front: In case they gain no new listeners from the GTA 6 soundtrack and continue to be a 1-hit wonder.

          It’s like why football players have insane-sounding contracts: Because in the future they won’t be able to make the same kind of money.

          Sounds to me like homie was smart and thinking long-term.

  • coyotino [he/him]@beehaw.orgOP
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    2 months ago

    it’s interesting to think about the logistics here. How much money should Rockstar have allocated for the soundtrack, to offer a better deal to artists? The article mentions that they licensed over 240 songs for GTA5. At $7500 a song (who knows what they actually paid), that’s $1.8 million. The total budget for GTA5 was around $265 million, so that $1.8 million is less than 1% of the total budget. Some songs surely cost more than $7500 to license, so let’s assume it added up to 1% of the budget by the end. Evidently GTA6 is looking like a $2 billion budget game atm (absolutely bonkers), and I don’t think it’s unreasonable for them to allocate at least the same percentage to the music licenses, given how central the soundtrack is to the GTA experience.

    If they allocated 1% of $2 billion to the soundtrack, that would give them $20,000,000 to play with, or average $83k per song if they are going for about the same size of soundtrack. Now, this is all just my quick napkin math based on the assumption that Rockstar paid about $7500 per song for GTA5, but I think this indicates that either A) they are massively underballing Heaven 17 here, or B) Rockstar senior management has not allocated a music licensing budget that matches the size of the game they are making.

    What do y’all think? Is $83k per song a reasonable rate for the kind of license Rockstar is asking for? Or is even that too low?