• dan1101@lemm.ee
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    27 days ago

    There are too many games of this sort. Nobody wants to play them because you have to devote your life to grinding and getting good if you want to be play well.

    We need some new ideas and you don’t need to bet the company on every game. Instead of pouring millions of dollars into a clone of existing games, develop several smaller more innovative games and see which ones succeed. For every Concord there is a Stardew Valley, Vampire Survivors, or Among Us.

  • tuckerm@supermeter.social
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    27 days ago

    I was watching a livestream of this game’s reveal trailer. The chat was excited at first during the cinematic trailer. Sure, it looked like a Malt-O-Meal Guardians of the Galaxy, but it still looked like it could be fun. Then as soon as they said “5 v 5 live service game” there was a giant, collective “oh nevermind lol” from the chat.

    • BruceTwarzen@lemm.ee
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      26 days ago

      From what i saw from the game it just looked super bland and boring. No one looked interesting at all, it didn’t pop, if someone told me it was a passion project from a 3 man dev team i would’ve totally believed it.

    • Davidchan@lemmynsfw.com
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      27 days ago

      Sony did a good job of killing PC players tolerance of their bullshit with the helldiver controversy.

        • Davidchan@lemmynsfw.com
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          27 days ago

          Back in mar-may it was. Then it was getting 300k users daily with 450k peak players. Now it gets under 30k daily users and ranked 45 on daily players according to steamdb

          • Paranomaly@sh.itjust.works
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            27 days ago

            I mean, 30k daily users and 45th most popular on Steam isn’t something to sneeze at. There was going to be a drop regardless so staying that popular is pretty good.

            • Kroxx@lemm.ee
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              25 days ago

              You are right that 45 is still pretty decent all things considered. My mentality on it is: if they didn’t piss off the player base with broken update after broken update AND didn’t have the PSN fiasco AND didn’t constantly nerf every decent weapon, then the player would have naturally declined but it wouldn’t have been near as fast and I think they could have landed in a top 15-30 spot instead.

              Of course no one actually knows but all of my group of 8ish people playing stopped a month after we bought the game for one of the above reasons.

        • SynopsisTantilize@lemm.ee
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          25 days ago

          Sony force PlayStation accounts for Helldivers. And it dropped support for like 130 other countries. So the player base tanked. It wasn’t people leaving. It was people soft locked out of the game.

  • stardust@lemmy.ca
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    27 days ago

    Like the Borderlands movie I’m not really sure who this game is for with the price tag they are asking for it with the f2p options available.

  • FluffyPotato@lemm.ee
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    26 days ago

    I never heard of it and searching for it on Steam doesn’t give any results so I’m guessing it’s not even available here.

  • Nima@leminal.space
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    27 days ago

    never heard of it. also I don’t have a PlayStation account and I’m not willing to make one to play one game.

  • doggle@lemmy.dbzer0.com
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    26 days ago

    PlayStation what? Did they announce this thing at the last state of play?

    I always watch those, but I’m pretty sure I’ve never heard of this…

  • kugmo@sh.itjust.works
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    27 days ago

    Sony’s executives thought it was a great idea to buy this studio when they first saw the game as it was reported last year. I don’t know if the character designs were mandated to be this way because Sony executives demanded it, or if the devs designed them the way they are. Did they want to chase the blue hair vocal minority on xitter that complain about games not being diverse enough, then don’t buy the games with these incredibly diverse, brave and quirky character designs anyway? On top of that a $40 price tag is enough to make a dead on arrival game among other issues like a forced PSN account and no Steam Deck support.

    • Cethin@lemmy.zip
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      27 days ago

      Yeah, the “diversity” (aliens and shit, really? You want to tell me they’re targeting the “diversity” crowd with non-humans?) is not the reason for this failing. It’s a generic $40 live-service game. That market is far too over saturated. Plenty of people like and buy games with diversity, although they have to be good games first and foremost. It’s just a way to help your game appeal to a larger audience, but it has to appeal to anyone first. This doesn’t.

    • Monomate@lemm.ee
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      27 days ago

      I just don’t understand the insistence on targeting the woke demographic instead of core gamers. They’ve repeatedly shown that they are masters in the complaining department, but when it comes to buying diversity-infused games, they are a no-show.

      • Riven@lemmy.dbzer0.com
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        27 days ago

        Buying forced diversity bug studio shlop you mean. Plenty of tiny diverse indie games that do well for themselves out there.

      • Blackmist@feddit.uk
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        27 days ago

        Who the fuck is avoiding buying games because they aren’t “woke” or “diverse” enough?

      • kugmo@sh.itjust.works
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        27 days ago

        I’m seeing all of these down votes but no one has been able to refute this point.

        • JokeDeity@lemm.ee
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          27 days ago

          What fucking point? That you virgin loses can’t stand reality and hate diversity and women being represented at all? You troglodytes are living way way in the past and convincing yourselves you’re just like everyone else. You’re not. It’s not the norm to be like you.