• Pika@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      edit-2
      3 months ago

      the alternative is the content just /not/ being there period though. A studio isn’t going to just supply the content for free, by having the MT’s there it’s increasing content to a game. The studios are abusing it sure, but just don’t buy it. I’ve never once spent money on any of my games for a MT that should have been base game. I have to say I haven’t had any issue with it. It’s there for the people who want to throw money away, and as long as it isn’t impacting me, I don’t care. I would rather have the option available for people to use it, then no option at all.

      At the end of the day, Money talks, the studios that are abusing it are doing so because people are willing to throw money away like that. A better solution is to just not partake in the game, let the people who throw money away do their thing, just don’t buy those types of games IMO

      • fishbone@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 months ago

        Just wanna throw it out there that the Monster Hunter series is a perfect example of in game free content becoming microtransactions in just a few years.

        Old MH games had all cosmetic items as free event quest rewards, where you’d get a unique and fun battle to play, and a cosmetic reward for winning. No paid DLC even available to buy. MH Rise (the newest game) has 221 paid cosmetic items listed on their site. That number is not including bundles, soundtracks, character edit vouchers, or the expansion (Sunbreak) itself.

        $60 game, $40 expansion, and 200+ paid cosmetics that would instead be free in earlier games in the series.

        • Pika@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          3 months ago

          I have to apologize in advance, cuz I haven’t played a monster hunter game since the PS2, I started playing world but I just didn’t like it. That being said I know the PS2 version of Monster Hunter didn’t have a whole lot(in terms of cosmetics) but again it’s PS2. And I know that monster hunter world had some items available, and that rise is where it apparently was really hit with microtransactions. But from what I understand with monster hunter rise they gave the base cosmetic sets that they normally would have gave with the game, they just offered the paid expansion for the additional skins. Now being as I never actually played rise could be dead wrong on that but Google searching it seems to have given me the same answer.

          • fishbone@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            2
            ·
            3 months ago

            Monster Hunter Generations Ultimate (released 2018 outside of JP) had a ton of dlc quest unlocks and they were all totally free. It’s proving difficult to find a proper separated list of exactly how many, but here’s a google doc that lists ~200 quest related equipment unlocks, the vast majority of which are dlc: https://docs.google.com/spreadsheets/d/1hlBLacFYxdh83a-GkxYnsIF6nH7huP_H2aI4APRGicg/edit?gid=408012748#gid=408012748

            Something noteworthy is that’s just quests for equipment. In contrast, there’s only 37 event quests (all event quests are free) in Rise that offer any unique item reward, and 23 of those quests give equipment.

            Giving a very conservative estimate with that all in mind, I think it’s safe to say that GU had a good five times more free dlc rewards than Rise does.