• brsrklf@jlai.lu
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    1 month ago

    I don’t know how it was when you were a kid, but there’s been a good number of pretty damning stories since then.

    Especially the one about the fucking overt pedophile with the rabid “edgy” fanbase and Roblox having to be coerced into doing something.

    Or the shady team-developed games, that are not being controlled in any way by Roblox, but where minor developers are being “recruited” and exploited by adults.

    Or the way Roblox itself obfuscates how much you can profit from your games with absurd fees over fees over terrible fake money exchange rates. And how it encourages shitty monetization practices.

    • magic_smoke@links.hackliberty.org
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      1 month ago

      When I was younger there wasn’t any money to be made off of games. The best you got was in-game currency to buy hats with or whatever. Roblox made its money off of builders club and ads run on free accounts.

      There where some games run by adults, but most where young adults who started developing their game(s) in their teens. The majority where goofy messes filled with random pre-built assets.

      There definitely where pedos on the platform. It was an online kids game in the oughts. Online moderation was basically like the fucking wild west back then.