• Brickardo@feddit.nl
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    4 months ago

    There’s an interesting interview by NoClip which shows the early development phases of Warframe. They were stumbling their way around many new mechanics that come with a live service game.

    They don’t mention the daily revive system, but it’s clear that in the game’s progressive transformation from “tactical shooter” to “horde shooter”, that system had to go. I don’t remember if there were many complains about the system back then, though.