Sort of. They front loaded the benefits of specific upgrades so you felt more buffed early on. So the new stuff scales more akin to sacred tears for flasks.
Honestly probably a worthwhile change. Hooks players in better.
It is pretty lack luster. I was hoping there would have been at least one more layer of depth that might’ve let me choose between offense and defense rather than just both.
But to me: duplicating all new crafting materials and filling a lot of places with loot that can be purchased infinitely in the base game is more of a drag, however. Crafting is the original sin of Elden Ring.
Did they actually cave in because of some crybabies? Sad!
Sort of. They front loaded the benefits of specific upgrades so you felt more buffed early on. So the new stuff scales more akin to sacred tears for flasks.
Honestly probably a worthwhile change. Hooks players in better.
The blessing system kind of sucks, basically the most fucked up milestone leveling you can think of.
“Yeah, I know you just killed a demigod… but you know what you should really do? Go kill some hippos. That’ll get you true power.”
It is pretty lack luster. I was hoping there would have been at least one more layer of depth that might’ve let me choose between offense and defense rather than just both.
But to me: duplicating all new crafting materials and filling a lot of places with loot that can be purchased infinitely in the base game is more of a drag, however. Crafting is the original sin of Elden Ring.