• セリャスト@lemmy.blahaj.zone
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    10 days ago

    This is such a terrible take. You can have difficulty accessibility options in difficult games (eg. Celeste, Furi) and it doesnt make the game worse. This is just gatekeeping bs

    • vaultdweller013@sh.itjust.works
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      10 days ago

      I feel like the main difference is that Elden Rings difficulty is innately linked to its game design. A similar game in a largely different genre is Underrail which is basically designed with CRPG fans who want to be kicked in the dick… repeatedly. Seriously Underrails combat is weirdly complex and frankly speaking even on easier difficulties is still a bitch.

      I get that accessibility is a factor and all but theres only so much one can do thatll help without compromising the game design. I think the current situation is for the best, folks can mod the game to make it easier but there shouldnt be any official fuckery.

      Also go play Underrail if you like Isometric CRPGs it hurts so good.

    • Atomic@sh.itjust.works
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      9 days ago

      You mean like summoning NPCs and other players to your world to help you defeat the boss?

      No one is gatekeeping anything just because you don’t agree with the art the artist has created.